The Board Game Pixies Goes Big with Family Fun

Pixies is a great little small-box, filler game to play with kids that hits the sweet spot for a family game, with enough randomness to keep younger players competitive but not so much that adults feel like they’re playing Sorry! or Candyland. (As in, I am so Sorry! you had to play Candyland.) It’s easy to teach, with great art that’s also accessible to color-blind players, and playable in under a half an hour, even with three rounds to play a full game.
Pixies contains a deck of cards numbered 1 through 9 in four different colors, along with some wild-colored cards. On each turn, the starting player reveals a number of cards from the deck rounding the number of players, and then each player drafts one card to place it in their 3×3 tableau. If you take a card and the space for its face value—the top row is 1-2-3, middle is 4-5-6, and bottom is 7-8-9—is empty, you must place the card there. If there’s one card there, you may replace it with the new card and flip the old one face-down underneath it, or put the new card face-down beneath the old one; either way, the card on top becomes “validated.” If there are two cards in the new card’s spot, you must place it face-down in any other spot in the tableau.
The round continues until one player has filled out their tableau, at which point you complete the turn so that every player has taken the same number of turns, after which players add up their points from three sources. Validated cards score their face value. Spiral symbols on cards are worth one point, while crosses cost you a point, regardless of validation status. Some cards are worth one spiral per card of a specific color showing in your tableau, so they’re worth an unlikely maximum of 9 points. Then you score the largest contiguous group of cards of one color, worth 2 points per card in the group in the first round, 3 in the second round, and 4 in the last one.