Articles by Austin Walker
- video-games Shadowrun Chronicles: Boston Lockdown—Neon and Smoke and Little Else By Austin Walker May 28, 2015 | 9:00am
- video-games Rainbow Six: Siege Preview: Breach and Fear By Austin Walker April 21, 2015 | 11:00am
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video-games Sid Meier’s Starships: Fighting Gravity By Austin Walker April 2, 2015 | 10:30am
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video-games Battlefield Hardline: Cop Out By Austin Walker March 23, 2015 | 10:30am
- video-games Courting Failure: The Heaven in Helldivers By Austin Walker March 10, 2015 | 11:15am
- video-games A Burnt Torch: Darkest Dungeon, Mental Health and Lovecraftian Horror By Austin Walker February 19, 2015 | 1:00pm
- video-games Blaxploitation and Derivative Works: A Letter Series on Funk of Titans By Austin Walker and Ian Williams February 3, 2015 | 9:15am
- video-games The Long Game: Subterfuge, Formalism and Interactivity By Austin Walker January 28, 2015 | 12:00pm
- video-games Playing the Part: Choice and Meaning in Dragon Age: Inquisition By Austin Walker January 12, 2015 | 1:20pm
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video-games The Crew: Postcard America By Austin Walker December 22, 2014 | 1:25pm
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video-games Far Cry 4: Content is King By Austin Walker November 24, 2014 | 8:45am
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video-games Jagged Alliance 2 by Darius Kazemi: A Material History By Austin Walker October 15, 2014 | 10:00am
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video-games Real Human Beings: Shadow of Mordor, Watch Dogs and the New NPC By Austin Walker October 10, 2014 | 9:00am
- video-games How Invisible, Inc. Taught Me Not to Fear Early Access By Austin Walker September 25, 2014 | 12:00pm
- video-games Working For the Love of the Game: The Problem With Blizzard's Recruitment Video By Ian Williams and Austin Walker August 25, 2014 | 4:27pm
- video-games IndiE3 Postscript: Weighing the Alternative By Cameron Kunzelman and Austin Walker June 24, 2014 | 12:00pm