Hitting the Deck with OlliOlli World
Skating for the next generation.

I was born in 1999, barely missing the cutoff for the golden age of skater culture, but my next door neighbor wasn’t. He was as much of a skater as you could be in a rural town: those “punks” who bring their deck with them everywhere aspiring to be Tony Hawk, all while looking like a Spencers mannequin. The one time I convinced him to let me skate, I ate it seconds after placing my foot on the board. So I turned to skateboarding games instead. I must’ve put dozens of hours into Tony Hawk’s Underground; I never really made any progress, but I became addicted to stringing together tricks through manuals and ollies and grinding. Years later, that’s still the case, so thank the skate godz for OlliOlli World.
Developed by London-based studio Roll7, OlliOlli World pushes well past its predecessors into the gnarly ranks of skate heaven. The game is a visual treat; vibrant colors pop out against variously themed foregrounds no matter if you’re stringing together a combo or just cruising along. The simplistic character designs are chock full of charm, effortlessly combining humans, talking lizards, and ridiculously goofy skate godz into the cohesive collage of happiness that is Radlandia. It plays as good as it looks, maybe even better, but its own ambition sometimes buckles under the weight of its conflicted level design and its unrewarding challenges.
Radlandia is exactly how it sounds: a pure haven for skaters by skaters. Everyone skates in some regard across the land, but the gnarliest of all are the Skate Wizards, who are chosen by the skate godz to be the intermediary between mortal skaters and the godz. The current Skate Wizard, Chiffon, is looking to retire and find a worthy successor: that’s where you come in. After nailing the try-out, you embark on a quest to skate around Radlandia with Chiffon and her gang to meet each of the five regions skate godz and reach Gnarvana.
OlliOlli World has an impressively dense character customization; you control everything from hair and glasses to truck color and tattoo designs. It cleverly side-steps the gender binary, referring to the player solely with they/them pronouns and allowing you to thrive in this androgyny if you want. This inclusivity speaks to its overall sense of positivity and acceptance. OlliOlli World runs on good vibes and lofi beats, a welcoming far cry from the punk nature that defined the skater community for so long.
The good vibes extend to the gameplay, which is simple to learn and not too hard to master. The left stick controls all your jumping tricks and grinding, pressing A pumps you forward and builds speed, the triggers rotate you, you get the picture. Should you happen to bail at any point through the challenging levels, a quick button press respawns you at one of the many checkpoints. Playing on the Xbox everything felt natural, at least until you start trying more complex tricks, at which point the controller can feel a bit crowded.
The entire tricktionary is open to you from the beginning, so if you feel the call of the skate godz you can learn various tricks long before you’d learn them. Or, you can be like me and discover them while accidentally mashing buttons. It felt almost like cheating when I learned to manual, stringing together massive combos that put me into the tens to hundreds of thousands in points. Success felt amazing and my combo addiction hit me hard; whenever I wasn’t playing OlliOlli World, my thumbs were itching to get back to the controller.