The King of Fighters XV Battles with Its Past
The King of Fighters XV (or KoF XV) lives up to the series’ standard by delivering blazing-fast fights, vibrant character designs and an electrifying soundtrack. In fact, its biggest battle is against the past.
Fighting games are a walled garden, even within the oft-unapproachable medium of videogames. Steep learning curves and second-rate online play frequently drive players looking for competitive games towards more popular genres like MOBAs or first-person shooters.
The ways fighting games subvert those roadblocks will define their longevity in the modern era of fighting games. They’re also the best indicators of a game’s quality. That’s not the case with KoF XV, for better and for worse.
That’s partially because SNK seemingly knows newcomers are all-but guaranteed not to give King of Fighters a shot. It just doesn’t have the recognition that Tekken, Mortal Kombat, Street Fighter and Dragon Ball Z all do. In fact, Terry Bogard’s appearance in Super Smash Bros. Ultimate’s first line of DLC and SNK’s prominence on the Switch’s eShop in its early days are probably the most press the franchise has seen in a long time.
That’s not to dismiss the series’ legacy of influence and quality, but in the last few years, a number of small and big-budget fighting games alike have released complete with detailed tutorials and tips for on-boarding new players. KoF XV feels downright archaic in comparison.
Booting up the game, players are encouraged to check out a quick tutorial that breaks down the basics of the franchise. Actions as basic as light and heavy attacks or blocking are presented the exact same way as more complicated actions like cancels and movement tech like short hops.
The game expects players to have every individual action, input and move down pat after just one try. It serves as a solid introduction to the barebones basics and the button layout, but funneling players from tutorial to tutorial at a breakneck speed instead of allowing them to take time to make sure they know the difference between a hop and a jump (a vital mechanic in KoF) is bad for a number of reasons.
From a competitive standpoint, this encourages players to develop bad, or at least one-dimensional, habits. In a series that’s as dependent on game-specific tech and strategies as King of Fighters, that can be debilitating for a player trying to break into a competitive scene.
Unfortunately, the game’s missions have the exact same problem. For the uninitiated, most fighting games have missions, trials or challenges tied to each character that helps teach players some dependable, simple combos to give them a better chance against AI or human-controlled opponents.
Other games, like Guilty Gear Strive or Injustice 2, make an effort to teach players the combo by not just plunking them in a training mode with a list of inputs. Instead, players can look at a diagram of the controller they’re holding with each button being pressed in real-time. They can also watch a brief demo of the combo or string performed by an AI. Some will even require players to perform the action multiple times over to ensure they don’t forget, instead of being rushed through each trial.
Beyond the mode’s lacking implementation, KoF XV’s offering of missions also feels barebones. Nearly all of them start with something very simple: usually one normal attack strung into a special of some kind. That’s not inherently a problem. In fact, it’s one of the few examples of the game easing players into something to make it more approachable. What does make this a problem, however, is the fact that each character only has five trials, meaning that simple two-attack combo suddenly occupies a big chunk of that character’s individual trial.
-
So Far, Dispatch Is a Smart Superhero Story That Lives up to Telltale’s Legacy By Elijah Gonzalez October 21, 2025 | 10:00am
-
Ninja Gaiden 4 Sticks to the Bloody Basics By Michael Murphy October 20, 2025 | 7:00pm
-
Absolum Is A Dark Fantasy Beat ‘Em Up With Best-In-Class Fisticuffs By Elijah Gonzalez October 9, 2025 | 9:00am
-
Hades II Is a Rich, Strong, Resonant Echo—But an Echo Nonetheless By Garrett Martin September 24, 2025 | 11:00am
-
Consume Me Can Be a Bit Too Autobiographical By Bee Wertheimer September 24, 2025 | 9:00am
-
Blippo+ Makes Art Out of Channel Surfing By Garrett Martin September 23, 2025 | 12:00pm
-
Silent Hill f Is an Unnerving and Symbolically Dense Return To Form By Elijah Gonzalez September 22, 2025 | 3:01am
-
You’ll Want To Tune In For Wander Stars, An RPG That Feels Like An ‘80s Anime By Wallace Truesdale September 19, 2025 | 12:00pm
-
Horror Game Eclipsium Can't Quite Escape the Shadow of More Consistent Peers By Elijah Gonzalez September 19, 2025 | 9:00am
-
Pokémon Concierge Is Back With Another Extremely Cuddly Vacation By Elijah Gonzalez September 4, 2025 | 9:30am
-
Cronos: The New Dawn’s Survival Horror Thrills Mostly Redeem Its Narrative Missteps By Elijah Gonzalez September 3, 2025 | 10:00am
-
Metal Eden Should Let Go and Embrace the Flow By Bee Wertheimer September 2, 2025 | 11:00am
-
Gears of War: Reloaded Is an Upscaled Snapshot of a Distant, Darker Time By Maddy Myers August 26, 2025 | 11:00am
-
Metal Gear Solid Delta: Snake Eater Is A Great Way to Play One of the Best Games Ever Made By Elijah Gonzalez August 22, 2025 | 3:01am
-
Shredding Serenity in Sword of the Sea By Garrett Martin August 18, 2025 | 11:00am
-
Discounty Makes Expanding A Supermarket Fun, Hectic, And Bittersweet By Wallace Truesdale August 15, 2025 | 9:54am
-
Off Is A Fever Dream of an RPG That Hasn’t Lost Its Swing By Elijah Gonzalez August 14, 2025 | 3:30pm
-
Abyssus Is a Roguelike FPS That Largely Overcomes Rocky Waters By Elijah Gonzalez August 12, 2025 | 11:00am
-
MakeRoom Is a Sweet Treat of an Interior Design Game By Bee Wertheimer August 6, 2025 | 11:55am
-
Gradius Origins Is an Excellent Introduction to a Legendary Shoot 'Em Up Series By Garrett Martin August 5, 2025 | 3:45pm
-
Dead Take Turns the Horror of the Hollywood Machine into a Psychological Escape Room By Toussaint Egan July 31, 2025 | 3:00am
-
Ninja Gaiden: Ragebound Hones The Series’ 2D Platforming To A Fine Point By Elijah Gonzalez July 30, 2025 | 11:00am
-
Fretless: The Wrath of Riffson Is a Sweet Riff on the Rhythm RPG By Bee Wertheimer July 25, 2025 | 9:40am
-
s.p.l.i.t Finds Fear In The Command-Line By Elijah Gonzalez July 24, 2025 | 10:00am
-
Killing Floor 3 Is a Shooter By the Numbers By Diego Nicolás Argüello July 24, 2025 | 9:00am
-
Here in the Wheel World, Cycling Is a Sweet Dream that Always Comes True By Garrett Martin July 23, 2025 | 12:00pm
-
Wuchang: Fallen Feathers Is a Beautiful Soulslike By Veerender Jubbal July 22, 2025 | 10:00pm
-
Monument Valley 3 Maintains The Series’ Charm, But Could Use A New Perspective By Elijah Gonzalez July 21, 2025 | 7:01pm
-
Shadow Labyrinth: The First Pac-Troid Game Gets Lost in the IP Woods By Garrett Martin July 17, 2025 | 10:00am
-
The Drifter Is a Gripping Mystery with Grating Characters By Maddy Myers July 17, 2025 | 10:00am
-
Whoa Nellie, EA Sports College Football 26 Avoids a Sophomore Slump By Kevin Fox Jr. July 14, 2025 | 3:37pm
-
Everdeep Aurora Rewards Those Willing To Dig Deeper By Elijah Gonzalez July 9, 2025 | 11:00am
-
Death Stranding 2: On the Beach Is Heartfelt, Gonzo, And Builds On Its Predecessor In Nearly Every Way By Elijah Gonzalez June 23, 2025 | 8:00am
-
TRON: Catalyst Reminded Me How Frustrating It Is Being a TRON Fan By Dia Lacina June 17, 2025 | 10:00am
-
The Gang's All Here with Elden Ring Nightreign—And, Surprisingly, It Works By Garrett Martin May 28, 2025 | 10:00am
-
Keita Takahashi's To a T Never Quite Comes to a Point By Moises Taveras May 28, 2025 | 9:00am
-
Monster Train 2 May Not Lay New Tracks, But It Still Delivers An Excellent Ride By Elijah Gonzalez May 21, 2025 | 10:00am
-
The Midnight Walk Is A Mesmerizing Horror Game Brought To Life From Clay By Elijah Gonzalez May 8, 2025 | 10:00am
-
Clair Obscur: Expedition 33 Honors Classic RPGs While Confidently Blazing Its Own Path By Elijah Gonzalez April 23, 2025 | 5:00am
-
Lost Records: Bloom and Rage Is a Triumphant Punk Rock Symphony to Girlhood By Natalie Checo April 22, 2025 | 10:56am