8 Great Stocking Stuffer Board Games for 2023
All promotional photos are supplied by game publishers.
Just the other day, I received two new games, a review copy of Apiary from Stonemaier Games (publishers of Wingspan and Scythe) and my Kickstarter copy of Daybreak (from Pandemic designer Matt Leacock), and while I’m extremely excited to try them both out, I think the two of them combined to weigh over 12 pounds. These boxes are huge. There’s room for big games like that, sure, but I’m always on the lookout for a great small-box game, both for the lack of shelf space required and for the ingenuity needed to fit a great game into a tiny package. SCOUT is probably the best such example, as the box cover is smaller than a 3×5 index card and you can fit it in your jacket pocket—or in a holiday stocking. Some other older games that I love that come in tiny boxes include Ohanami, The Mind, Love Letter, Air Land & Sea, and Schotten Totten (Battle Line), any of which would also fit in the stockings we use in our family, at least. So with that in mind, here are the best stocking stuffer board games of 2023.
Splito

This is my Small Box Game of the Year, an award I absolutely did not just make up while writing this. It plays three to eight players, and it plays just as well with eight as any player count, with a party-game vibe but more strategy to it. The deck contains numbered cards and scoring cards, and you can play a scoring card to your left or to your right to score points with that neighboring player, making the game semi-cooperative. Otherwise, you must play a numbered card to your left or right on each turn, after which players pass their remaining hands around the table. There are also some scoring cards in the middle of the table available to everyone, and at game-end it’s every player for themselves—you score from your left and your right, and then score from the middle. I have actually played this with eight and the player who I would say likes board games the least of anyone in the group (sorry, Mom) ended up winning after about 15 minutes of a lot of crosstalk, taunting, and laughter. I’m a party-game skeptic, but this is my kind of game for a crowd.
Fika

This tiny two-player game is a simple take-that contest set around the Swedish custom of fika, a coffee break built around socializing, rather than simply stopping work for caffeine consumption. The entire game comprises a deck of 18 cards numbered 1-6 in three suits, with each number bearing a unique power when you play it and a unique way of scoring. Those powers might let you move your own cards or your opponent’s, or switch cards around, or otherwise mess with the order of things. When one player plays their fifth card, the other has two more turns to play cards, after which you score. You play a best of three, but even so the game can take as little as 10 minutes.
Sail

A truly wonderful and very, very difficult two-player cooperative game, which is itself a retheming and translation of a Japanese game called Hameln Cave. Sail is a trick-taking game with a deck of 27 cards in three suits where players are trying to advance their ship to its destination through islands, past storms, and without taking too much damage from the Kraken. The player who won the last trick leads, and the other player must follow suit if possible, with no communication during rounds. Cards have action symbols on them, and certain pairs of symbols have effects on the board—moving the ship, taking damage from the Kraken, doing damage to the Kraken (which undoes some of the former by removing the worst cards from the deck), and so on. The game comes with a half-dozen scenarios of increasing difficulty, and when my father—a retired electrical engineer and longtime bridge player—and I did manage to win a scenario, it was always by the skin of our teeth, where the next move would have sunk the ship. If you don’t mind the stress, it’s fantastic, and makes a great stocking stuffer board game.
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