Civilization Is Yours for the Building in the Almost Too Clever Board Game Hadara
Art courtesy of Z-Man Games
Hadara made my top ten list for 2019 and is already the game I recommend to people who like 7 Wonders but want something different or something that isn’t over quite as quickly. While 7 Wonders is still my favorite game, Hadara manages to capture a lot of what’s good about it, with a few new quirks of its own, suffering just a little from one or two twists too many.
Hadara is a card-drafting and civilization-building game where you’ll buy and sell cards over the course of three “epochs,” building a tableau for points and to move your four civilization tracks. As in 7 Wonders, you don’t collect actual resources other than money; in Hadara, you can only buy cards with coins, as there are no resources at all and there’s no tech tree to get you cards in later epochs for free. Instead, you’ll use the tracks to gain other benefits outside of the card-drafting phases.
Each epoch has two separate phases where you’ll gather cards. The board has five stacks of cards, in the four track colors as well as purple cards, face-down around a central wheel. On a turn in phase A, each player simultaneously takes the top two cards from the stack adjacent to their player symbol. They must choose one card to discard to the board, making it available in the second phase. The remaining card can be bought for its price, shown on the front of the card, or sold—and removed from the game completely—for the price shown on the back, which is two, three or four coins depending on the epoch. The wheel makes a full rotation on the board in Phase A of each epoch, so each player will get to make the buy/sell decision five times, once per card stack (and color).
At the end of Phase A, each player then gets coins equal to the number shown on their yellow (income) track, and then has two optional decisions. If the player’s red (military) track meets any of the five thresholds for acquiring a colony token, the player may do so, and then pay one, two or four coins to flip it to reveal its benefits, which will let the player move up on one or more of their tracks and give the player victory points at game-end. (The player can choose not to flip the colony and take an immediate payout in coins, but I still can’t see when this would be the optimal choice.) Then, if the player’s blue (culture) track meets any of the four thresholds for building a statue, the player may do so, gaining victory points and moving up one track of the player’s choice by two or more spots.
In Phase B, players go around the table and choose one card from the top of the discard piles—you can’t root through any of the piles—and may buy or sell it as in Phase A. This continues until all piles are exhausted, after which players collect income again and may choose to acquire a colony or build a statue. Phase B has two more steps: Each player must check to ensure their green tracker (food/agriculture) is at least as high as the number of cards in their tableau; if not, they can’t feed their people and must return cards until the two numbers match.
-
Ninja Gaiden 4 Sticks to the Bloody Basics By Michael Murphy October 20, 2025 | 7:00pm
-
Absolum Is A Dark Fantasy Beat ‘Em Up With Best-In-Class Fisticuffs By Elijah Gonzalez October 9, 2025 | 9:00am
-
Hades II Is a Rich, Strong, Resonant Echo—But an Echo Nonetheless By Garrett Martin September 24, 2025 | 11:00am
-
Consume Me Can Be a Bit Too Autobiographical By Bee Wertheimer September 24, 2025 | 9:00am
-
Blippo+ Makes Art Out of Channel Surfing By Garrett Martin September 23, 2025 | 12:00pm
-
Silent Hill f Is an Unnerving and Symbolically Dense Return To Form By Elijah Gonzalez September 22, 2025 | 3:01am
-
You’ll Want To Tune In For Wander Stars, An RPG That Feels Like An ‘80s Anime By Wallace Truesdale September 19, 2025 | 12:00pm
-
Horror Game Eclipsium Can't Quite Escape the Shadow of More Consistent Peers By Elijah Gonzalez September 19, 2025 | 9:00am
-
Pokémon Concierge Is Back With Another Extremely Cuddly Vacation By Elijah Gonzalez September 4, 2025 | 9:30am
-
Cronos: The New Dawn’s Survival Horror Thrills Mostly Redeem Its Narrative Missteps By Elijah Gonzalez September 3, 2025 | 10:00am
-
Metal Eden Should Let Go and Embrace the Flow By Bee Wertheimer September 2, 2025 | 11:00am
-
Gears of War: Reloaded Is an Upscaled Snapshot of a Distant, Darker Time By Maddy Myers August 26, 2025 | 11:00am
-
Metal Gear Solid Delta: Snake Eater Is A Great Way to Play One of the Best Games Ever Made By Elijah Gonzalez August 22, 2025 | 3:01am
-
Shredding Serenity in Sword of the Sea By Garrett Martin August 18, 2025 | 11:00am
-
Discounty Makes Expanding A Supermarket Fun, Hectic, And Bittersweet By Wallace Truesdale August 15, 2025 | 9:54am
-
Off Is A Fever Dream of an RPG That Hasn’t Lost Its Swing By Elijah Gonzalez August 14, 2025 | 3:30pm
-
Abyssus Is a Roguelike FPS That Largely Overcomes Rocky Waters By Elijah Gonzalez August 12, 2025 | 11:00am
-
MakeRoom Is a Sweet Treat of an Interior Design Game By Bee Wertheimer August 6, 2025 | 11:55am
-
Gradius Origins Is an Excellent Introduction to a Legendary Shoot 'Em Up Series By Garrett Martin August 5, 2025 | 3:45pm
-
Dead Take Turns the Horror of the Hollywood Machine into a Psychological Escape Room By Toussaint Egan July 31, 2025 | 3:00am
-
Ninja Gaiden: Ragebound Hones The Series’ 2D Platforming To A Fine Point By Elijah Gonzalez July 30, 2025 | 11:00am
-
Fretless: The Wrath of Riffson Is a Sweet Riff on the Rhythm RPG By Bee Wertheimer July 25, 2025 | 9:40am
-
s.p.l.i.t Finds Fear In The Command-Line By Elijah Gonzalez July 24, 2025 | 10:00am
-
Killing Floor 3 Is a Shooter By the Numbers By Diego Nicolás Argüello July 24, 2025 | 9:00am
-
Here in the Wheel World, Cycling Is a Sweet Dream that Always Comes True By Garrett Martin July 23, 2025 | 12:00pm
-
Wuchang: Fallen Feathers Is a Beautiful Soulslike By Veerender Jubbal July 22, 2025 | 10:00pm
-
Monument Valley 3 Maintains The Series’ Charm, But Could Use A New Perspective By Elijah Gonzalez July 21, 2025 | 7:01pm
-
Shadow Labyrinth: The First Pac-Troid Game Gets Lost in the IP Woods By Garrett Martin July 17, 2025 | 10:00am
-
The Drifter Is a Gripping Mystery with Grating Characters By Maddy Myers July 17, 2025 | 10:00am
-
Whoa Nellie, EA Sports College Football 26 Avoids a Sophomore Slump By Kevin Fox Jr. July 14, 2025 | 3:37pm
-
Everdeep Aurora Rewards Those Willing To Dig Deeper By Elijah Gonzalez July 9, 2025 | 11:00am
-
Death Stranding 2: On the Beach Is Heartfelt, Gonzo, And Builds On Its Predecessor In Nearly Every Way By Elijah Gonzalez June 23, 2025 | 8:00am
-
TRON: Catalyst Reminded Me How Frustrating It Is Being a TRON Fan By Dia Lacina June 17, 2025 | 10:00am
-
The Gang's All Here with Elden Ring Nightreign—And, Surprisingly, It Works By Garrett Martin May 28, 2025 | 10:00am
-
Keita Takahashi's To a T Never Quite Comes to a Point By Moises Taveras May 28, 2025 | 9:00am
-
Monster Train 2 May Not Lay New Tracks, But It Still Delivers An Excellent Ride By Elijah Gonzalez May 21, 2025 | 10:00am
-
The Midnight Walk Is A Mesmerizing Horror Game Brought To Life From Clay By Elijah Gonzalez May 8, 2025 | 10:00am
-
Clair Obscur: Expedition 33 Honors Classic RPGs While Confidently Blazing Its Own Path By Elijah Gonzalez April 23, 2025 | 5:00am
-
Lost Records: Bloom and Rage Is a Triumphant Punk Rock Symphony to Girlhood By Natalie Checo April 22, 2025 | 10:56am
-
Blue Prince Builds Its Mystery One Room at a Time By Garrett Martin April 9, 2025 | 4:19pm
