It’s Always Fright Night at Universal Horror Unleashed
Photos courtesy of Universal
Margaret manages this place. With her overalls, tied up hair, and antiquated way of speaking, she looks and sounds more than a bit like Rosie the Riveter. And if that decades-old reference didn’t give it away, her ashen complexion and dust-grey hair make it obvious that Margaret is not necessarily of this time. She’s the ghostly overseer in charge of the comings and goings of the cursed movie props stored in Universal’s Warehouse 25, the setting for Universal Horror Unleashed, a new interactive show in Las Vegas that’s essentially a permanent, year-round home for Halloween Horror Nights houses; and after talking to us for five minutes, she’s not impressed. She’s downright suspicious. Margaret writes our names down in her manifest, threatening to keep an eye on us so we don’t cause any trouble.
Margaret’s one of a handful of characters that haunt Horror Unleashed’s warehouse, and our interaction sums up the main difference between this exhibit and the annual Halloween event at Universal’s theme parks: There’s time here. You can have a conversation. Horror Unleashed gives guests space, which provides opportunities to engage and interact with their surroundings that simply aren’t possible at Universal Studios.
Surprisingly, this extends to the four houses (or mazes, if you’d prefer) at Horror Unleashed. Structurally there’s no real difference between them and the ones you’d see at Horror Nights. They’re a sequence of themed hallways with big set pieces sprinkled in, with actors in elaborate makeup and costumes trying to scare guests as they stumble through the dark. If there’s a corner up ahead, or a blank space on the wall that could potentially drop away in a shocking reveal, you can rest assured there will be a fearsome beast there to scream at you. (Don’t worry, though: there’s no touching. There’s never any touching.)
The difference, again, comes in the amount of time you have to explore these houses. On a recent Friday night they didn’t feed guests through in a constant human conveyor belt like they do at the parks. They held each party at the entrance until the previous group had left the first room, giving them a more private and personal experience.
In one chamber in the Universal Monsters house we had a back-and-forth conversation with Dr. Frankenstein that lasted probably 30 seconds or so, longer than you’re usually in any single room in a Horror Nights house. It was all build-up to a jump scare featuring his monster, who had laid quietly in the doctor’s contraption until that moment, but the connection with the scare actor playing the doctor made this feel personal in a way you can’t really get in the theme parks.

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