They Bleed Pixels (PC)
“You say that so often! I wonder what your basis for comparison is?” – Jareth the Goblin King, Labyrinth
It’s not fair. It’s not fair, it’s not fair, it’s not fair. These words define the lives of both children and platformer gamers. You’ll probably utter some variation on them during an average playthrough of They Bleed Pixels.
Other terms likely to come up while playing Spooky Squid Games’ latest: fuck, shit, bullshit, damn, cock, “why would you do that?”, “that wasn’t my fault!”, “I hate you”, cock, shit, damn, fuck, bullshit, fuck, “that’s not fair”, “that is not fair”, “that wasn’t fair”.
Yeah, They Bleed Pixels is an—all together now—old school indie platformer. You play a schoolgirl who discovers an evil tome which gradually mutates her into a purple claw-demon, while also populating her “dreams” with shadowy figures to beat on. Combat is a stripped down fusion of traditional platforming and spectacle fighting. Our young heroine can stab, slide, stomp, kick and air juggle opponents—simply, with one attack button and the directional keys. What complicates things are the environments.
Levels in They Bleed Pixels are lethal. It seems as though only the legal minimum of platforming space has been set aside for the player to navigate, with every other pixelated inch allotted to spikes, buzzsaws, trapdoors, insta-killing tufts of javelins and other bits and bobs of edged death. Unfortunately, for the player, these things will chew through a mere three-heart life bar in seconds. Fortunately, they will do the same to the grim thugs somnambulating around our girl’s head.
![]()
Players are encouraged to turn the tables on their foes by forcing them into these unnatural hazards. Strangely, for a platformer—a genre where the level itself, more than anything, is the “enemy”—the inky corridors of They Bleed Pixels don’t always feel that hostile. When you first launch one of the game’s basic zombie-esque foes into a spike pit, trick a floating mini Cthuloid to careen into a buzzsaw or land a combo which builds the bonus meter up enough to earn a checkpoint, you almost want to reach out and high five whatever Deep One crafted this razor-wire nightmare. Hey, the level’s on MY side…
-
For Better And Worse, Possessor(s) Offers a Hellish World You Can Get Lost In By Elijah Gonzalez November 11, 2025 | 12:00pm
-
The Brilliant Lumines Arise Is an IQ Test I Enjoy Failing By Garrett Martin November 11, 2025 | 9:00am
-
Detective Games Don't Get Better than The Séance of Blake Manor By Bee Wertheimer November 10, 2025 | 12:00pm
-
Ambrosia Sky Is An Immersive Sim About Fighting Alien Fungus That Mostly Cleans Up Okay By Elijah Gonzalez November 10, 2025 | 9:00am
-
Mortal Kombat: Legacy Kollection Is a Blood-Splattered Time Capsule By Garrett Martin November 4, 2025 | 4:29pm
-
Pokémon Legends: Z-A Uses Its Breakneck Pace to Smooth Over Any Dull Moments By Farouk Kannout October 30, 2025 | 11:30am
-
I Mother Stretches for Fundamental Human Questions and Provides Humdrum Video Game Answers By Grace Benfell October 27, 2025 | 2:30pm
-
So Far, Dispatch Is a Smart Superhero Story That Lives up to Telltale’s Legacy By Elijah Gonzalez October 21, 2025 | 10:00am
-
Ninja Gaiden 4 Sticks to the Bloody Basics By Michael Murphy October 20, 2025 | 7:00pm
-
Absolum Is A Dark Fantasy Beat ‘Em Up With Best-In-Class Fisticuffs By Elijah Gonzalez October 9, 2025 | 9:00am
-
Hades II Is a Rich, Strong, Resonant Echo—But an Echo Nonetheless By Garrett Martin September 24, 2025 | 11:00am
-
Consume Me Can Be a Bit Too Autobiographical By Bee Wertheimer September 24, 2025 | 9:00am
-
Blippo+ Makes Art Out of Channel Surfing By Garrett Martin September 23, 2025 | 12:00pm
-
Silent Hill f Is an Unnerving and Symbolically Dense Return To Form By Elijah Gonzalez September 22, 2025 | 3:01am
-
You’ll Want To Tune In For Wander Stars, An RPG That Feels Like An ‘80s Anime By Wallace Truesdale September 19, 2025 | 12:00pm
-
Horror Game Eclipsium Can't Quite Escape the Shadow of More Consistent Peers By Elijah Gonzalez September 19, 2025 | 9:00am
-
Pokémon Concierge Is Back With Another Extremely Cuddly Vacation By Elijah Gonzalez September 4, 2025 | 9:30am
-
Cronos: The New Dawn’s Survival Horror Thrills Mostly Redeem Its Narrative Missteps By Elijah Gonzalez September 3, 2025 | 10:00am
-
Metal Eden Should Let Go and Embrace the Flow By Bee Wertheimer September 2, 2025 | 11:00am
-
Gears of War: Reloaded Is an Upscaled Snapshot of a Distant, Darker Time By Maddy Myers August 26, 2025 | 11:00am
-
Metal Gear Solid Delta: Snake Eater Is A Great Way to Play One of the Best Games Ever Made By Elijah Gonzalez August 22, 2025 | 3:01am
-
Shredding Serenity in Sword of the Sea By Garrett Martin August 18, 2025 | 11:00am
-
Discounty Makes Expanding A Supermarket Fun, Hectic, And Bittersweet By Wallace Truesdale August 15, 2025 | 9:54am
-
Off Is A Fever Dream of an RPG That Hasn’t Lost Its Swing By Elijah Gonzalez August 14, 2025 | 3:30pm
-
Abyssus Is a Roguelike FPS That Largely Overcomes Rocky Waters By Elijah Gonzalez August 12, 2025 | 11:00am
-
MakeRoom Is a Sweet Treat of an Interior Design Game By Bee Wertheimer August 6, 2025 | 11:55am
-
Gradius Origins Is an Excellent Introduction to a Legendary Shoot 'Em Up Series By Garrett Martin August 5, 2025 | 3:45pm
-
Dead Take Turns the Horror of the Hollywood Machine into a Psychological Escape Room By Toussaint Egan July 31, 2025 | 3:00am
-
Ninja Gaiden: Ragebound Hones The Series’ 2D Platforming To A Fine Point By Elijah Gonzalez July 30, 2025 | 11:00am
-
Fretless: The Wrath of Riffson Is a Sweet Riff on the Rhythm RPG By Bee Wertheimer July 25, 2025 | 9:40am
-
s.p.l.i.t Finds Fear In The Command-Line By Elijah Gonzalez July 24, 2025 | 10:00am
-
Killing Floor 3 Is a Shooter By the Numbers By Diego Nicolás Argüello July 24, 2025 | 9:00am
-
Here in the Wheel World, Cycling Is a Sweet Dream that Always Comes True By Garrett Martin July 23, 2025 | 12:00pm
-
Wuchang: Fallen Feathers Is a Beautiful Soulslike By Veerender Jubbal July 22, 2025 | 10:00pm
-
Monument Valley 3 Maintains The Series’ Charm, But Could Use A New Perspective By Elijah Gonzalez July 21, 2025 | 7:01pm
-
Shadow Labyrinth: The First Pac-Troid Game Gets Lost in the IP Woods By Garrett Martin July 17, 2025 | 10:00am
-
The Drifter Is a Gripping Mystery with Grating Characters By Maddy Myers July 17, 2025 | 10:00am
-
Whoa Nellie, EA Sports College Football 26 Avoids a Sophomore Slump By Kevin Fox Jr. July 14, 2025 | 3:37pm
-
Everdeep Aurora Rewards Those Willing To Dig Deeper By Elijah Gonzalez July 9, 2025 | 11:00am
-
Death Stranding 2: On the Beach Is Heartfelt, Gonzo, And Builds On Its Predecessor In Nearly Every Way By Elijah Gonzalez June 23, 2025 | 8:00am