5 Games We’re Looking Forward to in February
The early months of any year are usually filled with smaller indie games trying to avoid the fourth quarter crush, or big console business that got delayed out of the holiday season. We normally try to highlight the former in these lists, largely because that’s how our tastes tend to run, but this month is looking good for the major publishers. Nintendo’s putting out a new handheld and a big console game that we’re excited for (as well as another 3D Zelda remake that would’ve been number six on this list), Sony’s unveiling the next major Playstation 4 exclusive, and 2K Games is finally letting us get our hands on Evolve, the new shooter from the Left 4 Dead studio that’s both co-op and competitive at once (and that also has seemingly been at every industry trade show for like three years now.) This February is shaping up as a good month for games. Let’s hope the games keep up their end of the bargain.
1. Evolve
Release Date: 2/10
Platforms: PC, Playstation 4, Xbox One
Left 4 Dead is still my favorite co-op game. Evolve comes from the same team, and it does Left 4 Dead one better: not only can you and three friends team up to shoot your way through set-piece missions, but a fifth friend can control the massive behemoth that you’re all trying to hunt. The monster tries to survive or kill you, you all gang up to kill the monster, and the circle of life continues to spin. I’ve been able to play Evolve at a few press events, and here’s what I wrote about it last March: “When you play in the squad the tension can resemble the end-game scrum of each Left 4 Dead level. It’s tense because it’s a game and you want to win it which means not dying or at least only dying as part of a heroic sacrifice. That kind of tension.”
2. Kirby and the Rainbow Curse
Release Date: 2/20
Platform: Wii U
This upcoming Wii U Kirby title will incorporate the stylus and gamepad to create a play-style similar to 2005’s Kirby: Canvas Curse. Basically, you draw stuff on the screen to make Kirby move. Although movement in-game behaves differently, Kirby will still be able to pick up a few different transformative power-ups. It’s Kirby, so I don’t expect any innovative design boundaries to be blown open here, but I am excited to draw swirly rainbow arcs to move a little pink puffball to and fro while whimsical calliope-inspired music plays in the background. If I know Kirby, this game will be a slow, stress-relieving walk through a danger-free playground. Aahhhh.—Maddy Myers