5 Notable Videogame Kickstarters That Failed
While crowd funding can indeed be a powerful tool to bring new and risky ideas to fruition, ultimately the audience has to accept the sales pitch. With some videogame campaigns, all the right notes get hit and they end up surging past their goal with plenty of money to spare (see our list of successful game Kickstarters from yesterday for a few examples). Other campaigns, however, can fall short of their goals and leave the developers with very few options for making their game. Some are so disastrous that they end up taking a company’s reputation down with them in the process. With some high profile misfires recently out in the open, it is time to look at five of the most notable failed videogame Kickstarters.
5. Night Trap ReVamped
The original Night Trap was a game that was best known as the lynchpin of the U.S. government’s moral case against videogames. Relatively tame by any modern standard, the infamously bad Sega CD FMV game featured a scene where a woman in a nightgown had her blood drained by a vampire, causing a storm of controversy. As time progressed, Night Trap earned a reputation as more of a B-movie than the foundation of moral decay, inspiring the people behind the original to bring a high-definition remaster to Kickstarter. It didn’t work out.
Night Trap ReVamped’s campaign started off suspect. The pitch made promises of Xbox 360 and PlayStation 3 versions, printed on discs in paper sleeves, all for just $300,000. They then amended this to claim the discs would also work on Xbox One and PlayStation 4, as well, a claim that could not be supported by technology or knowledge. At every turn, the campaign runners baffled potential backers, acting unsure on subjects ranging from download services to how powerful graphical hardware would have to be to run the game.
The Kickstarter concluded at just over 10% of its goal, marking the second time Night Trap had been rejected by an audience that had no interest in it.
4. Blood Sport
There are Kickstarters that are noteworthy for being spiritual sequels to beloved old games and there are Kickstarters noteworthy for just being insane. Blood Sport was a gaming peripheral designed to be an unnatural evolution of controller rumble, letting the player put skin in the game by attaching a blood collection machine to their arm. Whenever the controller vibrates, Blood Sport intercepts the signal and withdraws from the player’s personal blood bank. The hope was to encourage blood donation by making the process fun and distracting and thus was presented in a playful and almost gleeful manner, which was a spectacularly bad idea.
Blood Sport was eventually suspended by Kickstarter for reasons they never reveal as a matter of policy, though one would assume it has a lot to do with possibly incentivizing exsanguination. While there were realistic limits on how much blood the machine could draw, people were still understandably disturbed by the entire idea. It didn’t help that the pitch failed to get the right message across.
3. The Black Glove
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