5 Ways Borderlands 3 Can Improve the Looting Experience
I never expected that I’d back to loot farming a full seven years after the initial release of Borderlands 2. And yet, here we are. When the new DLC, Commander Lilith & the Fight for Sanctuary, came out in June, I checked in with the game in preparation for Borderlands 3. And not only did I get sucked right back into its epic tiered loot system, but this time the obsession has also gone deeper. I’ve been doing solo runs of the raid bosses using Legendary gear, diving into years worth of old forum threads to craft my perfect build. I never had the chance to defeat any of the Invincibles before (Terramorphous, Pyro Pete, Hyperious, Master Gee, Voracidous, Dexiduous, Son of Crawmerax, and now, Haderax), because in the past I could never manage to coordinate a full group of people to take them down. But with the improved Legendary drops implemented in the past few years, it’s now possible to quickly farm a meticulous build designed specifically to defeat a raid boss on your own. With such an active and robust community surrounding Borderlands 2 loot farming, it’s as if there’s an entire world in the game I never knew existed.
Borderlands 3 already makes some significant changes for loot hunters, including loot instancing and the lost loot system, which saves your drops after a boss fight in case the connection times out or the item clips through the floor. These alone will massively free players up to farm for loot without fear of wasting their time. But after all the hours I’ve recently spent, I also have a few ideas of my own. Here’s what Gearbox Software could do to improve the Borderlands 3 experience (besides fire Randy Pitchford, of course).
Swappable gear profiles

An excellent way to encourage the obsession with loot farming would be to let players create gear profiles. While the challenge of building a well-balanced character is fun, it would be nice to organize items into sets for quick use. Favoriting them with a little star to put them at the top of the load list just isn’t cutting it. There are, after all, multiple factors to consider: weapons, shields, relics, class and grenade mods. The combinations and permutations are endless.
Since the environments in Borderlands reliably group similar enemies together, sets could be designed to meet specific gameplay challenges, like armored vs. unarmored, and swapped out as needed. Now that each player has three action skills that can be switched out, maybe they could be tied to a gear profile too. It would dramatically reduce the amount of time spent equipping loot for different boss runs, or respeccing a character altogether, and that alone would make it worth it. I would probably make better use of all my loot if I could just “set it and forget it.”
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