Let the First Party Die: Is It that Bad if Game Consoles Really Are Dying?

Nintendo’s latest console, the Switch 2, has been heralded as an omen of what’s to come. Or rather, what’s not to come. Its lack of the kind of innovation found in the Nintendo DS or Wii has been likened to a grim sign, one that portends the “death of consoles.” Ignore, first of all, that these arguments are rooted in a glaring bout of ignorance: each of these systems was followed by lesser iterations—stopgaps, if you will—that expanded on a previously established gimmick to mixed success. The 3DS was a smash. The Wii U? Arguably less than a blip. The Switch 2 is a safe bet in the same way that PlayStations and Xboxes have been for the last decade, and many view this as an alarming stagnancy.
I think a lot of these kinds of arguments, made largely by armchair experts from fandoms prone to hyperbole, are overblown. Obviously. And we know they are, considering we’ve already heard news of the next generation of consoles from both PlayStation and Xbox. And while I’ve made the leap to PC, and believe most should, it’s hard to ignore the high cost of it. Consoles are getting there, but they aren’t yet, and as long as that’s true, there’ll continue to be a market for them, especially as we descend into yet another period of economic uncertainty. Consoles might be cooked, but they’re not utterly fried just yet.
But a voice has been growing in the back of my head. One that isn’t quite a certified analyst nor entirely unprepared to prognosticate the industry which it observes. One that doesn’t necessarily lend credence to such far-flung notions, but is definitely interested in their logical endpoint. So if people really believe that the Switch 2 is ushering in the death of consoles, this voice wonders aloud, “Why not let the first party die?”
On an unreleased song, Kendrick Lamar opens by declaring war on the status quo: “I think it’s time to watch the party die,” he chokes out. Over the course of the next five minutes, Lamar takes the music industry, his fellow rappers, and the wider culture surrounding both to task. The track, which serves as a eulogy to the “authentic” rap game that molded Lamar, as well as a humble brag of his own status as its de facto torchbearer, has been bouncing around my head ever since I first heard it. Part of it is the song’s own merits—like its hypnotic production and Lamar’s reserved, but nonetheless scorching, delivery—but what’s really drawn me to it is how relevant the song’s message feels to the games industry as I watch it get dismantled with every passing day, in large part due to the damage the console race has wrought on it.
I feel Lamar’s dissatisfaction towards the rap game and industry in my bones, as I’m sure many others in a similar position to myself do. That’s because it largely feels analogous to any other subculture that’s felt some kind of squeeze of late. Whether it’s leadership in the field that continues to fail upwards, management that abuses and tosses aside its workforce and talent, or faux-saviors peddling the newest bullshit, there are some parallels to be drawn between the collapses of all the creative industries right now.
It’s not just rap. It’s film, it’s books, it’s the music industry at large, and of course, it’s fucking games. We’re all going through it because the institutions meant to prop up these fields and mediums are failing the very people trying to keep them alive and enable them to grow—flourish, even. Without them, and to be clear there are increasingly less of them likely to stick around with every subsequent layoff, things are going to bottom out sooner than later.