8 NES Games That Were Never Officially Released

When I was younger I remember hearing about a Star Trek V game coming out for the Nintendo Entertainment System. Even though it was inspired by the worst film in the series, I still eagerly awaited the new adventure with the Enterprise crew. It would never come, at least not for the NES, and not officially. It was cancelled for undisclosed reasons, even though a good bit of work had been done on it; rumor has it the developer realized it might have bit off more than they could chew. At the time I was sad, and almost felt betrayed—if gets written about in a magazine, it better actually come out. Honestly, everybody involved was probably better off without the game coming out at the time; after finally playing the ROM many years later, I realized it should have been beamed somewhere far off in deep space.
What I didn’t know at the time is that games often go unfinished and unreleased, even ones that are nearing completion or are based on popular properties. The Star Trek V game is far from the only one. Even ones that were released could look vastly different from their Japanese originals. The relatively obscure NES game Kid Klown in Night Mayor World was originally released in Japan as Mickey Mouse III: Dream Balloon. It’s part of a larger series referred to as Crazy Castle that burned through an ever-shifting assortment of licensed characters, including Mickey Mouse, Roger Rabbit, Bugs Bunny, Garfield, Woody Woodpecker and the Ghostbusters. None of the Disney versions were ever released in America due to licensing issues.
Occasionally promotional campaigns would already be under way for games that wound up being cancelled. We’d see screenshots in magazines like GamePro or Nintendo Power, even read about release dates, for games that were cancelled after those magazines went to press. The internet eventually made it easy for players to emulate old consoles and share ROMs of games, and a number of unfinished and unreleased old games found their way out into the world. As ethically dubious as emulation can be, at least it lets us experience some games that otherwise would have remained unknown and unplayable forever. Here are some of the most notable games that were developed for the NES but never officially released for the system at the time.
Time Diver Eon Man
Starting off with a finished game that just never made it to shelves but deserved to, Time Diver Eon Man is a platformer developed by A.I. for publisher Taito that was completed in 1993. We know it was completed and planned for release due to a four page spread in issue #45 of Nintendo Power. This title is often compared to Ninja Gaiden in its playstyle, but with a story similar to that Terminator and time travel as its main story gimmick. Each stage—which neatly come in random orders—is a different era or version of a time where the bad guys must be stopped so that the main hero can set things right and save his son. The game controls well, plays tight, and runs smooth with visually appealing backgrounds, but some say it is a bit too easy. There are three different versions of the game, but only one came out in Asian markets under mysterious circumstances from a company called Nitra, changing the title to Time Diver Avenger. Interested players should be careful of what version they get when acquiring the ROM, as not all of them are from the official Taito build.
Police Academy
During its peak the Police Academy series saw a new movie out every year or two, along with a cartoon and toyline. It never inspired a hit game, although it almost did. The title from the controversial Atari-owned developer Tengen was scheduled for patrol on January 1990, but was regularly pushed back until it was eventually cancelled. Though it was featured in Game Players Magazine in 1989 and even in GamePro’s April 1990 issue, the project was never finished. The game was pretty far along in development when Steve Woita was told to stop working on it and let another team take over, even though he would only need another few months to finish the game. He still isn’t sure why the game was cancelled, and a second version was started that would have been a traditional side-scroller, but it was shut down early on. The plot sounded as absurd as the films, seeing the team on a dangerous mission to recover Commandant Lassard’s goldfish. It would have allowed two alternating players to switch between multiple named characters from the franchise. Police Academy never being released is quite a bummer, but the real crime here is that the game was never dumped, and thus there are no ROMs that can be played today.
Hellraiser
I always said the NES needed more gore, and it would have had a healthy dose had this Hellraiser cash-in game ever had a chance. There are some doubts that Color Dreams even legally had the rights to use the license, but that may be because they circumvented Nintendo’s lockout chip and refused to play nice. The company had a new Super-16 Coprocessor Cartridge that would grant games extra colors, processing power, and limited motion, which the game needed, as it was said to be too advanced for the normal NES hardware. Set to release in the summer of 1990 to coincide with the coming third film, players would have begun inside the franchise’s mysterious box, navigating and solving puzzles while avoiding the dreaded cenobites. The idea was to use the licensed and improved Wolfenstein 3D engine, but it instead used a forty-five degree down angle for the view. The game was incomplete and never dumped online, with Dan Lawton saying that the hardware was done, but art was only at twenty percent and no programming was started. One reason might be that several employees stated the game did not fit the tone of the company. Maybe they were scared…