The 10 Best Photo Modes In Videogames

The Wii U rerelease of Pokémon Snap is out today, so we look back at the best photo modes in game history.
Games look good these days. The endless march of newer, more powerful technology has given us digital faces so lifelike we can read the ambiguity in a half-hearted smile and see the affection in a lover’s longing gaze. Virtual worlds bloom with color and bustle with life, so believable that they often get mistaken for real life. Even the most fantastical realms look so lush that you could almost reach out and touch them.
With so many gorgeous worlds to roam around in, it’s only natural that we’d want to take a few happy snaps to remember them by. In years past, that meant a lot of messing around, tweaking a game’s settings to disable its heads-up display and wrestling with the camera to hide character models. Now, though, games are starting to acknowledge our love of virtual photography through built-in photo modes, allowing us to snap and share our favorite sights with the simple press of a button. So for all you aspiring shutterbugs out there, here are the best photo modes for your digital collection.
Uncharted 4
When Nathan Drake isn’t gunning down entire armies of private mercenaries, he’s shooting panoramas of some of the most jaw-dropping landscapes ever rendered in polygonal form. From Panama to Madagascar to the Scottish highlands, Drake’s latest treasure hunt is a virtual photographer’s dream, packed with picturesque beaches, verdant forests, and majestic ruins. Aided by a deep and versatile photo mode, entire communities have come together to capture those singularly perfect moments when the interplay of light and shadow turns a merely beautiful scene into a masterpiece.
Thanks to developer Naughty Dog’s trademark attention to detail, seemingly mundane objects like apples and cereal boxes become centerpieces for stories that go beyond the game itself.
What would life be like working in the shadow of the foolhardy Drake?
After so many life-and-death firefights, how does Drake still find Nerf guns fun?
What could these guys be painting, halfway up a wall hidden from view of the main street?
The only downside to Uncharted 4’s photo mode is the fact its camera is anchored to Drake’s position. To properly immortalize the game’s visual splendor, you first have to maneuver Drake into a suitable position then wrestle with the camera to frame your shot from an angle bound by Drake’s body. Fortunately, Naughty Dog included the option to render Drake and other characters invisible in photo mode so they don’t sully your shots, but the lack of free camera movement is still a major bummer.
Watch Dogs 2
It’s selfie time!
Marcus Holloway, hacker extraordinaire, is a shameless photo fanatic. As he roams San Francisco, exposing the dark side of Silicon Valley and the dangers of Big Brother, he’s always got time to stop and snap a few pics for his photo album. Using his in-game phone, Marcus can not only take your traditional Instagram fodder, he can flip his phone around and get in some selfie action, too. Better yet, he can flair up these photos with a range of goofy gestures, from a groovy surfer pose to one heck of a flirtatious smirk. People on the street will even react to Marcus’ itchy shutter finger, flipping him off for invading their privacy or photobombing his selfies with their own hilarious poses.
Best of all, though, is the ScoutX app loaded on Marcus’ phone. It’s essentially a scavenger hunt for San Francisco landmarks, guiding you from Alcatraz to the Golden Gate Bridge to developer Ubisoft’s San Francisco offices. Snapping a suitable photo of each location isn’t exactly difficult, but scouring the city to find them in the first place helps familiarize you with the Bay Area in a way simply following the GPS from mission to mission doesn’t. Add in the cameras installed on Marcus’ RC drone and quadcopter, and Watch Dogs 2 is a game purpose-built for virtual tourism.
DOOM
Photos don’t have to be bright to be beautiful. Sometimes wrack and ruin can be just as photogenic as flora and fauna. In DOOM’s photo mode, you have the power to capture the prettier side of Hell, juxtaposing the hordes of slavering demons against the sleek curves of space-age architecture or the arcane wonders of alien artifacts. Or you can just succumb to your gory side and zoom in on the sundered chest cavity of a Hell Knight as your chainsaw shears right through it. Beauty, after all, is in the eye of the Cacodemon.
Driveclub
Racing games often pride themselves on their phenomenal visual acuity, especially when it comes to their cars. Driveclub is no different; in fact, much of its marketing revolved around the attention developer Evolution Studios lavished on making the cars as authentic as possible, modelling dashboards, car seats, and brake lights with more fidelity than most games reserve for their entire protagonists.
It’s no surprise, then, that its photo mode makes for some devastatingly beautiful imagery, the kind that screams ‘bullshot!’ despite being 100% genuine. All the minute details that blur together in the heat of a race resolve into breathtaking clarity under photo mode’s keen eye. Individual raindrops course down windshields. Puddles catch the glint of the sun peeking through the branches of wind-whipped trees. Hands clench around steering wheels, knuckles turning white as drivers push their cars into perilous drifts. Say what you will about the racing itself, but there’s no denying Driveclub is one hell of a looker.