The 10 Most Exciting Games from IndieCade 2012
IndieCade 2012 was home to some of the most thought-provoking, bizarre, innovative and downright fun games we’ve seen in awhile—from work-in-development demos to games that have been looking for audiences for up to a year now. Games on display also included some staples of the 2012 indie game landscape such as Journey, Beat Sneak Bandit, and Dyad—all of which are beautiful independent games that have thrived in the independent game community (see the full list of nominees).
Each deserve special recognition and are thriving examples of the kind of creative energy that exists in independent game movement right now. These 10 games surprised us and sparked hope for the future of the movement. If you’re curious to see where videogames are heading, keep your eye on these 10 games and developers from IndieCade 2012:
10. Unmanned
by molleindustria for PC
Release: “>Available Now
The winner of the Grand Jury Award this year, this experimental split screen action game took some big risks in both its thematic materials and its gameplay mechanics. Unmanned has you playing the scenes of the life of a drone-strike pilot—from shaving in the morning and driving to work to actually performing the drone strikes on unidentified targets. The way the game treats this very sensitive subject is undoubtedly heavy-handed—but we found it hard to walk away from the game unaffected by the experience.
9. Guacamelee
by DrinkBox Studios for PSN and PS Vita
Release: Q1 2013
This 2D Metroidvania beat-em-up was definitely one of the most polished and fully-featured games we got to play at IndieCade this year. The art style was smooth and Saturday-morning-worthy, as were its whimsical play mechanics. It’s the kind of independent game that is as accessible to jump into as it is unique and full of character. It’s the kind that that will immediately be heralded as the next big thing—and with a level of polish this high, rightfully so.
8. Tengami
by Nyamyam for iPad
Release: TBA
Tengami might not have the deep gameplay mechanics to make it a “fun” game or the kind of pick-up-and-play iPad game you might be used to. But there’s no mistaking that the game’s incredible art design and music are immediately engaging and calming. The game has a slow pace—not more than a walk through the woods to begin with. But as we were absorbed into its beautiful world of traditional Japanese folk culture, Tengami’s pop-up book style leapt up off the screen and offered an experience that left us excited to get to play more of.
7. Botanicula
by Amanita Design for PC
Release: “>Available Now
The festival booth setting was definitely not the time or place to be playing a game like Botanicula. But even still, the game’s depth of character and gameplay truly shine and transform what would be a cute point-and-click adventure into an artistic accomplishment. Funny, clever, and gorgeous—the team behind Machinarium have clearly delivered once again.