Resident Evil: Death Island Fails To Reanimate the Series’ Action-Horror Thrills

In the years since Resident Evil (1996) introduced its brand of pixelated grotesqueries to the original PlayStation, the series has refused to die. We’ve seen many good videogames (and a few bad ones), multiple film universes, television shows, and just about everything else that typically comes with this flavor of multimedia franchise. However, despite always being centered on infections that morph their hosts into monsters, the tone and setting of these myriad takes have mutated wildly over time. What began as intimately portrayed epidemics set in remote communities eventually ballooned into political thrillers set in a world where viruses are utilized as terrifying weapons of mass destruction.
Among these numerous releases, Capcom has been steadily producing 3D-animated feature films which directly tie into the canon of the games, a rarity among adaptations of the property. Resident Evil: Death Island is the fourth (fifth if you include the straight-to-Netflix two-hour mini-series Infinite Darkness) and latest installment and, similarly to the rest, its appeal is relatively limited to die-hard fans who are eager to know what the stalwart protagonists of the franchise are up to in between their bigger missions. Death Island falls into the same pitfalls as these prior movies, as its heavy heapings of fan service can’t make up for its undercooked characters and anemic climax. While it has a few action sequences that hint at the gloriously overblown operatics that define the middle era in the series, Resident Evil: Death Island doesn’t work as either camp or as something more self-serious, making for an underwhelming scuffle with the undead.
Taking place between the events of the much-maligned Resident Evil 6 and the comeback title Resident Evil 7: Biohazard, we follow nearly every protagonist from the games as they’re drawn to Alcatraz Island, the origin point of a new infectious outbreak. Jill Valentine (Nicole Tompkins) has recently rejoined her former bioterrorism task force team alongside Chris Redfield (Kevin Dorman); Leon S. Kennedy (Matthew Mercer) is on a mission to track down a rogue robotics engineer; Rebecca Chambers (Erin Cahill) is trying to develop a vaccine for a new virus; and, as part of her NGO work, Claire Redfield (Stephanie Panisello) receives a call after a beached orca is found with strange bite marks. Before long, the crew’s separate missions intersect as they confront a plot that could threaten the world.
If you’re unfamiliar with the long list of previously mentioned names, Death Island does little to bring you up to speed. Aside from Jill, who is finally back on the job after getting brainwashed by the bad guys in Resident Evil 5, there is vanishingly little background information provided regarding its sizeable group of central survivors, and there is an expectation that you already have an emotional attachment to these monster-killing badasses from playing as them. Although Jill has at least the semblance of a character arc as she grapples with the after-effects of being turned against her comrades, the rest are simply here to do what they do best: Shoot zombies in the head as they quip.