Catching Up With Jason Rohrer
Diamond Trust of London is the latest twist by Jason Rohrer, the celebrated game designer who modeled his career after sound advice for escaping a maze: keep turning left. Diamond Trust was conceived as a strategy game about cheating spouses, but when the publisher said no, Rohrer reworked the idea, deciding the mechanic lent itself to corporate agents trading blood diamonds in Angola. Then, the game was dropped, picked up, and dropped again. Finally, it’s here. We talked with Rohrer about Nintendo’s aversion to putting his name on the box, the Thoreauvian myth that he only eats what he grows, and the real possibility for Passage 2.
Paste: Diamond Trust of London finally came out. What took so long?
Jason Rohrer: It started out three years ago. At the time, I was really struggling to bring in income. It was a commercial endeavor: get a game into GameStop. Then, I got into a disagreement with the publisher. They started pulling back. It became a quest to get the damn thing out. And to get it out the way I initially envisioned it—as this commercial, boxed product.
Paste: What’s up with the cover art?
Rohrer: It was really about—when you look at the front and back—a statement about cover art. [Laughs] I was trying to make cover art that looked like nothing that had ever been on the cover of a game. You know, it looks very much like something you’d see on the cover of an album. It has our photos on the back. Why do game covers look so different from album covers? Why don’t we ever have pictures of the people who made them? Why don’t we have their names on the box?
Paste: Is that why the complete name is Jason Rohrer with music by Tom Bailey, Diamond Trust of London?
Rohrer: That was part of the seven month long negotiations, fight and stalemate with Nintendo. They were going to let me put my name on there, but not my musician’s name. (He’s my very close friend. The game was really both of ours.) When we squeezed it into the title, they said absolutely nothing about it. I felt like both of us should get credit. Right on the cover. It’s not that big of a deal. Duh! But that’s not the way they do things. All the stuff gets cleared by Japan. Japan is set in their ways. There’s tradition! There has only been like four people in the games industry in the past fifteen years who have had their names on the box. Will Wright doesn’t get his name on the box anymore. His signature used to be on the box of Sim City. Now he’s the creator of the Sims. Hideo Kajima does. But why American McGee? I dunno. He had an… interesting name! Tim Schafer: why him? Sid Meier. Okay. You know, he didn’t actually work on some of those Civilization games.
Paste: Did Nintendo have a problem with you using Kickstarter to crowd fund the game?
Rohrer: I never heard anything about it from Nintendo. I’m not even sure they are aware of it. Nintendo doesn’t actually pay attention to what is going on in the gaming press. When I came along, I don’t think they knew who I was. It seems most game designers know who I am, I guess?