10 Things We Learned From EVO 2016
This year’s Evolution Championship Series, or EVO, came at a critical time. Super Smash Bros. for Wii U was seeking its breakthrough moment, to trump older brother Melee; Street Fighter V was making its EVO debut, at a tournament defined by its Street Fighter legacy; and with ESPN broadcasting the top eight of Street Fighter V, the world (or at least those who bought the cable package) was watching.
Heartbreaks, upsets and more all transpired, and there’s little doubt that this year delivered in some big ways. However, as the dust settles, now might be a good time to look back and assess what we learned from this year’s EVO, and what should be kept in mind moving forward.
1. Fighting games were made for the main stage…
The choice to move the grand finals on Sunday to the Mandalay Bay Events Center was met with understandable apprehension. EVO was born in the grassroots efforts of passionate tournament organizers and players, and this was the first shade of “broadcast e-sports” moving into the fold. From the ESPN broadcast alone, though, the spirit was still alive, and competition across all games was electric. The lights and crowd only served to amplify the tension in sets like Armada vs. Hungrybox, or Fuudo vs. Infiltration.
2. …but it isn’t perfect quite yet.
Of course, with the main stage comes some growing pains. Production was rough during the early hours at Mandalay Bay, and even during days prior. Graphics misfired, sound cut out and the broadcast crew didn’t seem to anticipate issues like the massive PA system, or that having a separate crowd mic was a necessity. Cameramen had to stand awkwardly on-stage, right next to the players throughout the set. The glitz and glamour suits the play, but the details still need fine tuning.
3. It might be alright to splurge a little.
It’s a shame to hit massive viewer numbers, yet still have the grand finals be on a small table, with banquet chairs and a tiny TV screen. Setting aside the CRT demands of the Melee crowd, a little bit more extravagance might be reasonable at this point. Keep the atmosphere by all means; having the stage so close to the crowd allowed for some great pop-offs, and keeping players next to each other makes sense logistically and for presentation. Still, banquet chairs?
This is the moment I’m talking about! It’s just amazing! I’m so happy for him! Go Long Island Joe!!! pic.twitter.com/Wk0jVxhS84
— Joe Martinez (@JoeViewtiful) July 18, 2016
4. Storylines matter.
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