How Ratchet and Clank: Rift Apart Echoes the Best Current Storyline in Pro Wrestling
Photo of Hangman Page courtesy of AEW
Ratchet and Clank: Rift Apart is about two things: blowing stuff up and overcoming a debilitating sense of self-doubt. Two of its main characters are plagued by fear and a lack of confidence, and it keeps them both from accomplishing their goals. That’s not unusual in stories—characters are stronger and more interesting when they triumph not just over external adversity but their own inner flaws—but it’s also not that common in the power fantasy-driven world of mainstream videogames. It’s even less common in professional wrestling, which has never had much of a need for subtlety or nuance. While playing Rift Apart, though, I realized that it shares a lot of similarities with the best storyline currently running in wrestling. In both cases, unexpected weakness makes us care about the characters more—proving that both big budget action games and pro wrestling have room for more narrative depth than they often get credit for.
In Rift Apart, Ratchet—the last of the Lombax race in his own reality—remains steely and reliable in battle, but loses all confidence in himself and his accomplishments when given an opportunity to meet other Lombaxes for the first time. He consistently puts off this once-impossible dream of his because he fears he won’t meet up to the expectations or accomplishments of his fellow Lombaxes. Similarly, Kit, a robot Ratchet meets during his adventure who joins him in his quest, is limited by a self-doubt rooted in fear. Although her normal form is small and unassuming, Kit was actually built to be a large war machine, and fear of losing control and hurting others has driven her to avoid all relationships. Over the course of Rift Apart, through the help of each other and the game’s two other main characters, Ratchet and Kit both learn how to overcome their fear and doubt. It’s a standard story—friendship conquers all!—but so many videogames still revolve around emotionless killing machines or stalwart, unflappable heroes that it feels fresh for a game of Rift Apart’s size and complexity.
That kind of mental and emotional weakness is even rarer to see in a top wrestling star. Since the company launched in 2019, though, All Elite Wrestling has carefully told a years-long story about Hangman Adam Page losing his confidence and having it rebuilt through friendship. It’s very unusual for professional wrestling, and bears more than a few similarities to the arcs of Ratchet and Kit in Rift Apart.
Page—the youngest of the five wrestlers who left New Japan at the start of 2019 to form AEW, and the only one who doesn’t have an executive backstage role with the company—entered AEW with a tight knit friendship with the other members of the Elite (Kenny Omega, the Young Bucks, and Cody Rhodes) and as a centerpiece talent who was promoted as one of the company’s brightest stars of the future. After losing to Chris Jericho in the very first match for the AEW World championship in 2019, though, and failing to set the crowd on fire, Page started to doubt himself. At the same time, the Young Bucks became too wrapped up in their own issues to have Page’s back as much as he expected them to, and between his in-ring failure and the distance growing between him and his friends, Page started to drink heavily. That just drove a further wedge between him and the Elite. He did win the AEW World tag team championships with Omega, but even that only made Page doubt himself more; the older and more experienced Omega quickly started to overshadow Page in the eyes of AEW’s announcers and, crucially, in Page’s mind.
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