BloodRayne: Betrayal (Multi-platform)

I am not good at this game. Fifteen chapters and I’ve managed one C — Fs for all the others. Fourteen times it’s called me “Worm Chow”. Told me that I am old, that I am slow, that I have never possessed the peace of mind to let go of the thumbstick, to not mash the button while the animation plays and my inputs are meaningless. That my times are too slow, my combos too small, my damage taken too great.
BloodRayne: Betrayal is developer WayForward‘s take on the last-gen action game/Uwe Boll film trilogy featuring a leather-bound half-vampire Rayne that kills more or less everything that gets in her way. This is what WayForward (Shantae, Contra 4, the Wii A Boy and His Blob) does: they make old games now. They stitch together old IPs and old game styles and update them, and rather than being slaves to the past they reinvent. It feels very familiar, like someone flattened Devil May Cry (maybe you’ve played The Dishwasher?) and stuck the batting inside Castlevania.
Rayne travels between chapters by means of a rocket-propelled coffin (called a “coffin-rocket”) and has blades on her arms. The animation is smooth. The aesthetic is very Castlevania-gone-HD (one enemy, a dapperly dressed blonde man, recalls the Belmonts). Sometimes there’s piano music, sometimes there’s an orchestra, sometimes there’s a wailing electric guitar.
Gone are the Nazis and the pole-dancing attacks and the undead Western outlaws. This time Rayne and some commandos from a group called Brimstone are infiltrating a castle where the big boss vampire, Kagan (Rayne’s father), is throwing a party for a horde of identical monsters. You’re there to kill them all, as quickly and elaborately as you can.
Stun an enemy and suck their blood to regain health or tap the same button to “infect” them. They glow green and, on your command, detonate. They swell and explode, damaging the other enemies around them. If it’s enough damage to kill them, then it creates a chain reaction of swelling and exploding monsters. Which is kind of gross. But also worth points, so you want to do this as often as possible. The game’s grades demand it.