The 5 Best Games at This Year’s Boston Festival of Indie Games
New England has long been a videogame powerhouse, but if you only read the headlines the scene seems to be in turmoil. Two of the biggest New England-based videogame studios, Irrational Games and 38 Studios, folded in spectacular, public fashion within the past few years. Outside of New England, there are questions of how strong the indie scene is at all.
When you walk around the annual Boston Festival of Indie Games, you’ll see games that range from completed releases to prototypes still trying to get funds on Kickstarter. The common denominator is that they’re almost all being made by small studios. All of the developers are running around the floor, handing out flyers with a sense of desperation, and taking a hands-on approach to drumming up attention for their games. Boston FIG is only one day and it only gets bigger every year. The competition between the studios is only heightened by the awards show that caps out the day, with some of the categories based on audience votes. It’s a quick rush to just get your game noticed. Boston’s indie scene is small but fruitful, and the five games listed below stood out among their peers, but the overall picture shows a close-knit, determined, and ever-growing community that is always experimenting and creating.
1. Albino Lullaby
Despite being in the very back of the room, Albino Lullaby’s booth was one of the most noticeable. Banners with long, teeth-gritting heads stretched towards the ceiling, and a monitor flashed quotes from outlets such as Polygon. Ape Law’s game was arguably one of the most well-known there and throughout the show, had one of the longest lines. Whether it was the grim setup or word spreading around the hall about the game is unclear, but its gimmick excited some of the people on line. It promised horror without jump scares or gore (founder Justin Pappas said that this might have contributed to its original “E for everyone” rating), and the people waiting to play it expressed that this was a refreshing take. In the first few minutes, the game is able to establish an atmosphere and put you on edge, exposing details about its semi-sentient mansion that leave you guessing. If that’s any indication, the studio reached its goal.
2. Mile-Age
Fun Ghost’s Haunted Fun Factory evokes images of fun, easy-going spooky games, so it’s surprising that its addition to Boston FIG was Mile-Age, a casual driving game that puts the player in the center of a Max Max-style road chase for fuel and supplies. By just dragging your finger across the bottom of the mobile device, you can make your vehicle swerve around toxic sludge spills and lead your enemies into poles and other obstacles. It’s a challenging and simple take on the mobile racing genre that even children can try and conquer. I just kind of hope that their next game has to do with happy ghosts.