Ancients and Autocracy: The Politics of Dota 2’s 7.00 Update

Version 6.00 of Dota, which updated what was still just a Warcraft III mod, was released in 2005 during George W. Bush’s presidency. Since then the game has received over 100 patches, each adding decimal values or letters to the version number, all the way to 6.88f. And as Dota changed, so too did America. The Iraq War waxed and waned, Barack Obama won election then reelection, and the Great Recession threw the global economy into tumult. And on December 12, 2016, as a Trump administration got closer and closer to the White House, Dota—now Dota 2 after its rebirth in Valve’s hands—metamorphosed into version 7.00: the first whole-numbered update in more than a decade.
Guiding Dota from 6.00 to 7.00 has been IceFrog, the game’s mysterious developer. Little is definitively known of IceFrog, save his bilingualism in English and Chinese and the fact that he has a couple of cats. But he emerged from the collection of developers who had worked on Dota over time (including Steve “Guinsoo” Feak, who contributed to the creation of League of Legends) to seemingly single-handedly oversee the game’s development. The result has been the transition of Dota from mod to standalone title boasting tournaments with prize-pools in the millions of dollars.
IceFrog has been one of the sole constants that has characterized Dota amidst myriad changes. And that is of note: for over a decade, a single person (for the most part) has controlled the development of a game played by millions all over the world. That person, behind a veil of secrecy, has succeeded in creating an exceedingly balanced and polished competitive experience. And in doing so, he has earned the trust of those who play it. You would be hard pressed to find a creator—of videogames, other media, policy or anything else—as widely approved-of as IceFrog.
But as is the case with moments of significant change, version 7.00 has prompted conversations about those in power. In a Reddit thread about the update, one user writes that “It’s solely due to Icefrog that Dota has had so many years of brilliant balance. Games designed by committee are rarely balanced so well, let alone for so long.” This comment expresses satisfaction with IceFrog’s monolithic leadership of Dota 2. Alone, he ensures that the game remains balanced in a way that a collective might never be able to.
A reply to the Redditor’s stance, on the other hand, views Dota 2 differently. It asserts that “his [IceFrog’s] testers, the pros and the entire fuckign [sic] community, all of us helped make this game what it is, tons of heroes, suggestions and changes also came from the community.” This user has a more democratically pluralistic understanding of the game’s development. It is not IceFrog, but the community and all of its moving pieces that have shaped and shifted Dota 2. 7.00 isn’t IceFrog’s update—it’s all of ours.