Fire Pro Wrestling World Hits the PS4 with the Japanese Wrestling Visual Novel of Your Dreams
Last year I did two things I almost never do: I played a game that was in early access (that’s one), that I bought on my PC (that’s two). I don’t touch early access unless it’s for work, and I don’t play games on my computer because I’m already in front of this screen too long every day as it is. This wasn’t just any game, though: it was Fire Pro Wrestling World, the latest version of the best wrestling series ever, and the first real one to hit the States in over a decade. Even with a PlayStation 4 version on the way, I couldn’t wait, and despite the extra time spent in front of my computer, it was worth it—it made our list of the best PC games of 2017, and it would’ve ranked high on our overall best of list if we put early access games on there. Fire Pro Wrestling World possesses everything that’s made this series so important, from the realistic match flow to the extraordinary degree of customization, while introducing online play and the ability to download other players’ creations, and that’s why I played it more in 2017 than any game not named Breath of the Wild.
Well, I think I know what I’ll be doing with the rest of my 2018: Fire Pro Wrestling World is finally out on console, and it’s just as good as it was last year, but with even more to offer.
That more, specifically, revolves around New Japan Pro-Wrestling. The top wrestling promotion in Japan is more popular than ever in America, with an American TV deal on AXS TV, a streaming app that broadcasts all their major shows live or on demand, and a series of official NJPW live events that have brought their more sports-like presentation to American soil. Along with their American partner Ring of Honor, New Japan has even sold out a show at Madison Square Garden in New York—the first non-WWF/WWE wrestling show allowed in that building in more than 40 years. New Japan has made a concerted effort to establish an American beachhead over the last few years, and releasing a videogame in America that heavily features their wrestlers is just one of many steps along that path.
Fire Pro Wrestling World’s expanded roster for console includes over three dozen of today’s top New Japan stars, from main eventers like Kazuchika Okada and Hiroshi Tanahashi, to “Young Lion” rookies like Hirai Kawato and Tomoyuki Oka. Stables like Los Ingobernables de Japon and Suzuki-gun are heavily represented—all five members of LIJ are here, and six members of Suzuki-gun, including Zack Sabre Jr. (sorry, Killer Elite Squad fans). Almost every heavyweight wrestler who’s signed to a full-time NJPW contract is in the game—which means some prominent NJPW wrestlers aren’t here, including many junior heavyweights (like Jushin Liger, Will Ospreay, Sho and Yoh) and anybody who’s also contracted to ROH (most notably the Young Bucks and Cody Rhodes). If you’re a fan of Bullet Club, the NWO-aping stable of disrespectful non-Japanese upstarts whose popularity has been key to the promotion’s western expansion, you might be disappointed—the only members in the game are Kenny Omega and three wrestlers who split from the group earlier this summer, Tama Tonga, Tanga Loa and Bad Luck Fale. (There is a junior heavyweight story mode available as DLC or with the more expensive “deluxe edition” that includes more wrestlers, but that wasn’t included with the review copy provided by the publisher.)

Fire Pro doesn’t just drop all these real-life wrestlers into the game alongside its fictional wrestlers and expect you to make up your own storylines, though. It also adds a new mode called Fighting Road, which is basically the story of your original create-a-wrestler rising to the top of New Japan. It’ll be familiar to anybody who’s ever played a career mode in a wrestling game before—the more you win, the higher you climb up the NJPW rankings, with the ultimate goal of wrestling for the biggest title at the biggest show of the year. The concept is familiar, but the presentation is unique for a wrestling game, and could potentially bring in an audience that doesn’t care about wrestling but does care about another kind of game that’s popular in Japan.
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