Franchise Opportunity: Why I Always Answer the Call of Duty
This week, I am overwhelmed with the need to play the new Call of Duty.
Not because of any wanton desire, but an innate craving within me that seeks to be satisfied by the chemical compound that makes up Call of Duty. It’s an intoxicating mix of marketing hype, fluid action and excitement at being in the zeitgeist of Release Day Players.
I’ve played every one of them, all the way back to the original on my home PC, which I begged my dad to upgrade so we could play it. There’s something about the series that keeps drawing me back in, and to be honest, I can never put a finger on what it is exactly.
Why shouldn’t I want to play it? I’ve played all of them, dumped countless hours into each. My friends play them—I still have fond memories of late nights, making Search & Destroy lobbies in Modern Warfare 2, laughing and joshing each other in voice chat, all the in-jokes and perfect moments captured in those maps and sessions. There’s a portion of my life I can relate directly to Modern Warfare 2, where for a year or more it was the most important game I had ever played, and maybe that’s the issue.
I need to play Call of Duty: Black Ops 3 because I have an attachment to it, a sense of buy-in that has slowly built up through years of compiled emotions tied to a single franchise. It’s the same as those who read books simply because an author wrote them, or buy an album because they’ve always been a fan of the band. Games can be as involving as any other medium, and often that carries with it a feeling of personal attachment to brands and franchises.
It brings up a larger issue in the industry: the culture of pre-orders and day one sales, and how publishers lust for PR blasts about their latest blockbuster’s record-breaking launch. Look at the headlines recently—Halo 5 outsells Spectre, Metal Gear Solid V makes more money its first week than Age of Ultron. This is the result of people who buy in blindly, encouraged by forums and boards and that fear of not being part of the conversation.
If you want tangible evidence, look no further than the current and ever-rising anticipation amongst Fallout fans for the upcoming Fallout 4. Comments like “I know it’ll be buggy on release, but I’ll play it anyways” flood message boards and social media spaces.
I’m hesitant to call it nostalgia, because that implies some sort of rose-tinted, ignorant gaze. In some ways, this idea of brand devotion isn’t just fandom or blind love. Many acknowledge that what they’re getting into will likely never reach their expectations. They’re not Gatsby gazing at his green light; they’re Daisy, ready to simply move on to the next party and enjoy it for what it is.
I often feel guilt over this emotional attachment that I’ve built up over the years. Those who have invested so much into a single series can likely sympathize here: once you’ve spent
enough time and money on a franchise, you start feeling obligated to follow it no matter what. Games also often carry the weight of social pressures. Your friends might want to play the new Call of Duty, so are you going to be the odd one out?