Could PlayStation’s New Studio of Ex-Bungie Devs Be Working on the Frogs & Flies Revival We’ve Always Needed?

Earlier today Sony Interactive Entertainment CEO Hermen Hulst announced that a new studio had joined the PlayStation family. TeamLFG is a group of Bungie ex-pats who seem to be reviving a project that started at their former company, along with developers who worked on such games as League of Legends, Fortnite, and Roblox. And even though TeamLFG introduced themselves with a statement explaining their mission, most people seem hung up on one tiny detail—and it involves frogs.
In that statement TeamLFG explains their new studio’s name. It stands for “Looking For Group,” which represents the studio’s focus on multiplayer games driven by “friendship, community, and belonging.” They plan to make action games that are “immersive multiplayer worlds… that players can learn, play, and master for countless hours.” And their first game, which is team-based, looks to a number of co-op and competitive-minded genres for inspiration—including MOBAs, fighting games, platformers… and something they call “frog-type games.”
I don’t know if it needs to be said that there isn’t really a commonly referred to genre known as “frog-type games.” Most people will probably think of Frogger when they hear that name, but Frogger is pretty definitively a single-player game; I don’t even see how one could make a team-based Frogger. There is one largely forgotten game from the earliest days of the medium that old-timers might be reminded of, though, that’s both a multiplayer game and one that didn’t seem to have much influence on subsequent games—meaning it could be ripe for rediscovery by a studio looking for something that feels news and innovative.
I knew it as Frogs and Flies, which is what it was called on the Atari 2600. That was a port of an Intellivision game called Frog Bog, which Mattel seemed to have lifted almost entirely from an earlier arcade game made by Sega/Gremlin called Frogs. (You can find Frogs and Flies in one of the expansion packs for the excellent Atari 50 compilation.) All three games have the same basic premise: two frogs sit on lily pads in a small pond, jumping back and forth and trying to eat as many flies as possible before it gets too dark. Whoever eats the most flies wins. You could play against a friend or against the computer, but it always required two frogs, and it was built entirely around two of the three things frogs are known for: hopping and long tongues. (Perhaps a modern version could introduce a mechanic based on that third frog property, giving people warts.)