Game of Thrones Episode 2: The Lost Lords—Hard Times
There is a scene early on in the second episode of Games of Thrones where a grievously wounded character tries to stand up and leave a room by himself. He uses a cane and takes small, careful steps toward the exit. This scene is pretty representative of Telltale’s daunting in-progress attempt to adapt this particular series into a game that does justice to its source material while creating a new, compelling story capable of standing on its own legs. The first episode of the game was messy and unimpressive, choking on its own worldbuilding and shoehorned cameos, neglecting to develop the Forrester family beyond pitiful Stark imitators. We were never truly given a reason to care for these people or their woes since we’d hardly spent five minutes with any of them before the game transitioned to another character somewhere else in Westeros.
Episode 2 is a large improvement over the first, mostly because it has more poignant, quiet moments than tedious exposition or grisly, superfluous violence. Siblings assuage each other’s fears. A family mourns their dead. There are scenes with characters blaming themselves for tragedies they couldn’t have prevented. It all feels human, which is what makes Game of Thrones rise above trashy Jacobean revenge drama. One of the few constants of George R. R. Martin’s world is that bad shit happens to genuinely good people, people we come to care about, like Eddard Stark. Stark’s fatal flaw is that he’s too honorable (and dumb) to play political games, so it hurts when we see him meet his death on the executioner’s block. Episode 2 remembers this and lets us have those scenes where we see these characters as people and not chess pieces to be used by Machiavellian scoundrels and brutes in a deadly political game.
That isn’t to say that the series discards its penchant for swordplay and bloodshed entirely. The episode opens with a fight in a bar that turns out to be one of the best action sequences designed by Telltale yet. The choreography and the gruesomeness of the violence make every second intense enough that those quick time button prompts are less distracting than usual. Still, it’s the character moments that reign, not the action, and it’s for the best that we spend much more time with these characters in isolation rather than having them surrounded by characters from the show every other scene (as was the case in the first episode). There is finally a sense that the Foresters may actually be on the path to a worthwhile tale instead of merely retracing the steps of the Stark family, and right now that’s what this game needs more than anything: a strong story and well-developed characters it can claim as its own.
Consider The Walking Dead and Tales From the Borderlands (so far). Both of them celebrate and make use of their respective source materials but they’re also their own stories with brilliantly written, original characters. Lee, Clementine, Rhys and Fiona are all characters worth becoming invested in but the same cannot be said for the Forrester family…yet. By the end of episode 2, we see a family that’s wounded but not broken, a house carefully planning to avenge the violence that’s been inflicted upon them by their aggressors. Whether the fruits of that planning make for compelling drama or boring massacre remains to be seen, but I must admit that I’m anticipating the next episode to find out if and what price the head of my house may pay for his foolish pride and for antagonizing a powerful foe in public.
Ultimately the second episode seems like an acknowledgment that the worldbuilding and character introductions in the first episode were a necessary evil and that the real story can finally begin. However, we’re a third of the way through the six episodes, and we still haven’t gotten far from the beginning of the series outside of a major death or two. A series of escalations between house Forrester and their nemesis, the Whitehills, suggests something violent and unavoidable is just over the horizon, which is hopefully where the beating heart of this story lies.
-
So Far, Dispatch Is a Smart Superhero Story That Lives up to Telltale’s Legacy By Elijah Gonzalez October 21, 2025 | 10:00am
-
Ninja Gaiden 4 Sticks to the Bloody Basics By Michael Murphy October 20, 2025 | 7:00pm
-
Absolum Is A Dark Fantasy Beat ‘Em Up With Best-In-Class Fisticuffs By Elijah Gonzalez October 9, 2025 | 9:00am
-
Hades II Is a Rich, Strong, Resonant Echo—But an Echo Nonetheless By Garrett Martin September 24, 2025 | 11:00am
-
Consume Me Can Be a Bit Too Autobiographical By Bee Wertheimer September 24, 2025 | 9:00am
-
Blippo+ Makes Art Out of Channel Surfing By Garrett Martin September 23, 2025 | 12:00pm
-
Silent Hill f Is an Unnerving and Symbolically Dense Return To Form By Elijah Gonzalez September 22, 2025 | 3:01am
-
You’ll Want To Tune In For Wander Stars, An RPG That Feels Like An ‘80s Anime By Wallace Truesdale September 19, 2025 | 12:00pm
-
Horror Game Eclipsium Can't Quite Escape the Shadow of More Consistent Peers By Elijah Gonzalez September 19, 2025 | 9:00am
-
Pokémon Concierge Is Back With Another Extremely Cuddly Vacation By Elijah Gonzalez September 4, 2025 | 9:30am
-
Cronos: The New Dawn’s Survival Horror Thrills Mostly Redeem Its Narrative Missteps By Elijah Gonzalez September 3, 2025 | 10:00am
-
Metal Eden Should Let Go and Embrace the Flow By Bee Wertheimer September 2, 2025 | 11:00am
-
Gears of War: Reloaded Is an Upscaled Snapshot of a Distant, Darker Time By Maddy Myers August 26, 2025 | 11:00am
-
Metal Gear Solid Delta: Snake Eater Is A Great Way to Play One of the Best Games Ever Made By Elijah Gonzalez August 22, 2025 | 3:01am
-
Shredding Serenity in Sword of the Sea By Garrett Martin August 18, 2025 | 11:00am
-
Discounty Makes Expanding A Supermarket Fun, Hectic, And Bittersweet By Wallace Truesdale August 15, 2025 | 9:54am
-
Off Is A Fever Dream of an RPG That Hasn’t Lost Its Swing By Elijah Gonzalez August 14, 2025 | 3:30pm
-
Abyssus Is a Roguelike FPS That Largely Overcomes Rocky Waters By Elijah Gonzalez August 12, 2025 | 11:00am
-
MakeRoom Is a Sweet Treat of an Interior Design Game By Bee Wertheimer August 6, 2025 | 11:55am
-
Gradius Origins Is an Excellent Introduction to a Legendary Shoot 'Em Up Series By Garrett Martin August 5, 2025 | 3:45pm
-
Dead Take Turns the Horror of the Hollywood Machine into a Psychological Escape Room By Toussaint Egan July 31, 2025 | 3:00am
-
Ninja Gaiden: Ragebound Hones The Series’ 2D Platforming To A Fine Point By Elijah Gonzalez July 30, 2025 | 11:00am
-
Fretless: The Wrath of Riffson Is a Sweet Riff on the Rhythm RPG By Bee Wertheimer July 25, 2025 | 9:40am
-
s.p.l.i.t Finds Fear In The Command-Line By Elijah Gonzalez July 24, 2025 | 10:00am
-
Killing Floor 3 Is a Shooter By the Numbers By Diego Nicolás Argüello July 24, 2025 | 9:00am
-
Here in the Wheel World, Cycling Is a Sweet Dream that Always Comes True By Garrett Martin July 23, 2025 | 12:00pm
-
Wuchang: Fallen Feathers Is a Beautiful Soulslike By Veerender Jubbal July 22, 2025 | 10:00pm
-
Monument Valley 3 Maintains The Series’ Charm, But Could Use A New Perspective By Elijah Gonzalez July 21, 2025 | 7:01pm
-
Shadow Labyrinth: The First Pac-Troid Game Gets Lost in the IP Woods By Garrett Martin July 17, 2025 | 10:00am
-
The Drifter Is a Gripping Mystery with Grating Characters By Maddy Myers July 17, 2025 | 10:00am
-
Whoa Nellie, EA Sports College Football 26 Avoids a Sophomore Slump By Kevin Fox Jr. July 14, 2025 | 3:37pm
-
Everdeep Aurora Rewards Those Willing To Dig Deeper By Elijah Gonzalez July 9, 2025 | 11:00am
-
Death Stranding 2: On the Beach Is Heartfelt, Gonzo, And Builds On Its Predecessor In Nearly Every Way By Elijah Gonzalez June 23, 2025 | 8:00am
-
TRON: Catalyst Reminded Me How Frustrating It Is Being a TRON Fan By Dia Lacina June 17, 2025 | 10:00am
-
The Gang's All Here with Elden Ring Nightreign—And, Surprisingly, It Works By Garrett Martin May 28, 2025 | 10:00am
-
Keita Takahashi's To a T Never Quite Comes to a Point By Moises Taveras May 28, 2025 | 9:00am
-
Monster Train 2 May Not Lay New Tracks, But It Still Delivers An Excellent Ride By Elijah Gonzalez May 21, 2025 | 10:00am
-
The Midnight Walk Is A Mesmerizing Horror Game Brought To Life From Clay By Elijah Gonzalez May 8, 2025 | 10:00am
-
Clair Obscur: Expedition 33 Honors Classic RPGs While Confidently Blazing Its Own Path By Elijah Gonzalez April 23, 2025 | 5:00am
-
Lost Records: Bloom and Rage Is a Triumphant Punk Rock Symphony to Girlhood By Natalie Checo April 22, 2025 | 10:56am