Despite a Timeline Reset, Mortal Kombat 1 Feels Stuck in the Past

Going into Mortal Kombat 1’s release, the future looked promising for the latest entry in NetherRealm Studios’ popular series. The previous game ended with a timeline reset that wiped away convoluted plot points and set the table for something new. Beyond this, early hands-on impressions indicated that many of the core gameplay issues from Mortal Kombat 11 would be addressed, such as its smaller-than-usual character movesets, while additions like Kameo assists hinted at promising changeups to the formula. For those less interested in these mechanical intricacies, it felt safe to assume that the series’ usual suite of genre-leading features, such as its plethora of single-player offerings and smooth online experience, would also return. Unfortunately, more than a month and a half after its release, it’s clear that the latest installment in the series failed to make good on its fresh slate.
Spoilers for both Mortal Kombat 1 and 11 below.
Mortal Kombat 1 opens after Liu Kang, having ascended to godhood following the previous game’s events, has used Kronika’s Hourglass to create a new reality. He envisions this continuity as a place where his companions can get a fresh start, and many of them are doing just that. Raiden and Kung Lao are peaceful farmers, and while the former is unsure of his future, the latter hopes to one day leave their village in search of adventure. Johnny Cage is a somewhat washed-up actor who crosses paths with Kenshi, a man trying to retrieve his family sword from Cage so he can lead his clan and persuade them to break ties with the yakuza. Before long, all four heed Liu Kang’s call to become Earthrealm’s protectors. Similar to the last timeline, Earthrealm and the alternate dimension Outworld regularly partake in the Mortal Kombat tournament. Although Liu Kang’s alterations made this new version of Outworld far less aggressive than its predecessor, a growing pro-war faction threatens to seize power if Earthrealm shows weakness and loses the latest competition, making it imperative for our heroes to pull out a victory.
While undeniably cheesy (the entire series is inspired by over-the-top martial arts flicks like the work of Shaw Brothers studio, after all), the first half of this story is a delightful action romp thanks to how it re-envisions these characters and their struggles. As Kung Lao and Raiden train to become the sole competitor who will represent Earthrealm in the tournament, tension arises as Raiden’s quick progress wipes away the gulf in combat ability between them. Kung Lao has trouble adjusting to this new status quo, while Raiden has confidence issues that he must address to reach his full potential. Meanwhile, Johnny Cage has to learn how to be, well, less like Johnny Cage, and his friendship with Kenshi helps him ditch at least some of this narcissism. Even as circumstances escalated, my attachment to these characters meant each fight carried additional tension, as these games are notoriously unafraid of killing off members of their cast (so they can bring them back as evil, undead versions of themselves).
Eventually, we also learn more about the tense political situation in Outworld, as Queen Sindel and her daughters Kitana and Mileena attempt to stave off an anti-Earthrealm faction helmed by General Shao. These segments introduce additional depth to many of these one-sidedly antagonistic figures, such as Mileena, who struggles with an affliction that will eventually turn her into a monster. Following the tournament, Earthrealm’s heroes run into circumstances that threaten to put them at odds with the likable characters from Outworld, a conflict that we hope to avoid because it’s easy to sympathize with those from both these dimensions. However, although the first two-thirds of the narrative got me to care about this timeline by making me invested in these characters’ new problems, it all crumbled in the final stretch after revealing the true villain and reflexively reaching into an overly familiar bag of tricks.
We eventually learn that despite Liu Kang’s best efforts, there is a mysterious figure freeing villains such as Shang Tsung and Quan Chi from their carefully manufactured irrelevance. This unknown foe inexplicably exists outside this world’s established rules and is sowing discord toward obfuscated ends. I was excited to learn this figure’s true identity because it seemed like their motivation could be related to the morally ambiguous nature of Liu Kang’s actions. Almost immediately after attaining his powers, he callously allowed his friends to meet brutal deaths so he could maintain his power. While creating his world, he wiped away the old one, playing god as he shaped the universe to suit his whims. I imagined this unrevealed villain could be an entirely new figure reacting to the Fire God’s hubris in destroying entire timelines or how he shackled many to predetermined fates. Even if this antagonist wasn’t a fresh face like I hoped for, I assumed that at least a few of these hanging threads would be addressed. Unfortunately, the actual reveal regarding the true baddie is entirely deflating: it’s just Shang Tsung from the previous game.
In Mortal Kombat 11’s story DLC Aftermath, after Liu Kang seemingly “won” at the end of the main story, Shang Tsung got up to his usual tricks and attempted to seize godhood for himself. Ultimately, the player got to choose which of the two ended up in charge, but the premise of the latest game seemed to indicate that Liu Kang was the “canonical” victor. The big reveal in Mortal Kombat 1 is that both conclusions occurred, causing a tear that birthed alternative timelines. The villain who had been tampering with this new world is none other than this specific Shang Tsung, whose ultimate goal is to conquer all other timelines. While the Shang Tsung we’re familiar with from Mortal Kombat 1’s story has an understandable motivation in wanting to escape the fate designed for him by Liu Kang, the version of him from the last game is a boring and cartoonish rendition of the character whose motivations feel paper thin.