6 Things You Should Know About Playstation VR
If you’ve been waiting to hang out in virtual reality in your own home, but don’t have the money or PC specs to run the Oculus Rift or HTC Vive, and are too afraid of burning that home down to risk a Samsung product, your best bet yet arrives tomorrow. Sony finally releases the Playstation VR on October 13, opening up the so-called future of videogames to its widest possible audience yet. We’ve had a unit for the last few weeks, along with most of the launch titles, and already wrote a little bit about it last week. If you want your info in more succinct chunks, though, we’ll go ahead and break down the most important things you need to know about Playstation VR before rushing out and dropping hundreds of dollars on it.
1. You’ll Need a Playstation 4, the PSVR Headset and the Playstation 4 Camera to Play
Presumably you already own a Playstation 4. The basic PSVR package comes with the headset, a pair of earbuds, the cables needed to connect everything together, and a disc full of demos. Neither the console nor the headset comes with the Playstation 4 Camera, which is an absolutely mandatory part of the PSVR kit. Without it the system can’t pinpoint the location of either the headset or your controllers. If you buy all three separately, that comes to $760, which is definitely costly but still less than the other major VR options on the market today. Again, make sure you have that camera when you get your PSVR kit, or otherwise you won’t be able to do anything in virtual reality other than check out title screens.
2. It’s Not as Powerful as the Oculus Rift or HTC Vive, but It is Cheaper and More Convenient
If you’ve played the Oculus Rift or Vive on a high-end PC, you might be a little disappointed by how PSVR games look. They tend to be a little blockier and fuzzier than their more powerful PC brethren. That will probably pose problems for PSVR development as time marches on; just as the modularity of PCs lets you upgrade to more powerful components, constantly pushing technical limitations well past a level that self-contained, non-upgradable consoles can reach, the PSVR will quickly find itself falling increasingly behind the PC headsets. (That will remain true even with the more powerful Playstation 4 Pro hitting the market next month.) Of course being on a console brings distinct advantages, in the sense that the PSVR is far more convenient than the other set-ups. All you have to do is plug it in and get it calibrated properly. It should take less than 20 minutes before you’re making your first steps into an all-encompassing videogame world. And you don’t have to mess with installing new graphics cards or other computer components every year orso.
3. The Headset is Relatively Lightweight and Easy to Adjust, but isn’t Perfect
Unlike the straps found on its competitors’ headsets, Sony went with a sculpted plastic halo for the PSVR. It’s easy to adjust by holding down a button and pushing the headband in or pulling it out, and there’s also a dial on the back that lets you fine-tune the tightening. The face piece also slides in and out, letting you position the lenses as optimally as possible. You can also plug a set of headphones into the headset, if you want to fully surround yourself with videogame business. As far as the fit and adjustability goes, it beats the other headsets fairly easily. The biggest problem with it is that it fogs up all the time. I usually have to stop paying every ten minutes or so in order to slide the lenses off and wipe them down.
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