Pokémon Taps into a New Generation of Nostalgia with Brilliant Diamond and Shining Pearl
It’s only fitting that I beat the champion in Pokémon Brilliant Diamond in the backseat of my parents’ car on the way home from visiting my grandparents. After all, it’s where I was when I took down Cynthia’s Garchomp in Pokémon Platinum for the first time. In fact, that was the first time I’d ever rolled credits on a videogame.
I can already feel your eyes rolling as I talk about nostalgia, my age and how far I’ve come in a review of a remake—especially a review for a remake of my first Pokémon game. I’ve heard fans of Gen 1 do this for most of my life, though, so just hear me out.
We’re on the cusp of a new era of Pokémon. Not because the series has taken a wild, creative new direction, or even because a new generation’s out once more, but because the Pokémon Company has learned to capitalize on (or, depending on how you feel about it, weaponize) the nostalgia of fans beyond those who loved the original 151. Sure, other games have been remade, but no region aside from Kanto has seen this kind of love.
Growing up playing Nintendo games in the 2000s and 2010s, I played in the shadows of nostalgia. I was told to reminisce over 8-bit art styles and music from games I’d never touched. I was expected to be in awe of a past I didn’t know.
I’ve always watched as fans of Red and Blue got yet another spinoff or remake aimed at them (and eventually their kids) that didn’t connect with me any more than any other game in the franchise. But they sold well and resonated with those fans, so Game Freak and the Pokémon Company decided to keep making more.
Finally, though, they circled back to Sinnoh. With Brilliant Diamond and Shining Pearl, the region gets the Gen 1 treatment. And that’s not it; as we speak, Game Freak’s hard at work on the next entry in the Pokémon franchise, Pokémon Legends: Arceus, which will serve as a prequel to these two remakes. It’s set to hit store shelves right around the 15th anniversary of the original Diamond and Pearl’s release in Japan.
If we weren’t getting a seemingly expansive, more daring foray into Sinnoh set years before the events of Brilliant Diamond and Shining Pearl, I think these remakes would mean something entirely different. Instead, this time around, trainers from Pallet town aren’t the only ones who get to have their cake and eat it too.
That realization hit me as Cynthia’s theme boomed in my headphones and my Abomasnow finished off her Garchomp with Blizzard. As the game’s Hall of Fame theme played and my team and I were christened as Sinnoh’s new champions, my eyes glazed over as I struggled to hold myself together. I already knew what was being said. I’d read it dozens of times.
Instead of reading what Professor Rowan was saying, I found myself looking back at the 13 and a half years of my life that have passed since I first played Platinum when I was 8. I felt myself reliving the game that ignited a passion in my heart that would one day lead me right back to Twinleaf over a decade later. I thought about all the friends I’ve played these games with—many of whom have moved on and grown out of Pokémon, videogames, or even being my friend.
I’ve since moved to a bigger city, had adventures of my own, met new rivals and faced new challenges. But, I played a majority of Brilliant Diamond and Shining Pearl while home for a holiday during my senior year of college. I mined for fossils in the same room, battled my friends in front of the same TV, and caught a Shinx on the same ride to the grocery store. During all this, I also was reminded that once I left home, I could never really go back, not to the way it was.
I reflected on all this during that drive through Milwaukee’s north side, passing scenery that I’d seen hundreds of times. I realized that despite my problems with minor changes, revisiting Sinnoh will always feel like sleepovers in my parents’ basement, walks to the candy store, hiding my DS under my pillow at night, and of course, the last stretch of this drive home.
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