Star Wars Jedi: Survivor Turns Out to Be a Dad Game

Major spoilers for Star Wars Jedi: Survivor incoming, especially its ending and final twist
The last thing I expected from Star Wars Jedi: Survivor was for it to turn around and reveal itself to ultimately be a game about fatherhood and the lengths a dad might go to in order to protect their family. And yet, much like The Last of Us, God of War, and Heavy Rain, all blockbuster titles that deal in similar themes and moral ambiguities, it does. And it really is a shame because I wish that in tackling that, Jedi: Survivor committed to having something new to say; Anything really to bring another dimension to the otherwise well worn and tumultuous territory of gaming’s many fathers. But it doesn’t and instead it retreads ground that undermines much of the promise the game showed until that point.
It’s unfair of me to suggest that this is all Star Wars Jedi: Survivor is about. It begins as one person struggles against an institution much larger than themself, and their desperation at the thought that their sacrifices aren’t making a difference. At times it even, given the game’s name, interrogates the consequences of surviving and what one does with the guilt of feeling like you’ve failed people relying on you. Smartly, the game devotes a lot of its time to reinterpreting what it means to survive and, more radically, fight. I love these parts of Jedi: Survivor and those journeys the characters begin embarking on as they seek to make Tanalorr, a mostly untouched and hidden planet, a new home away from the series eponymous wars. Away from Darth Vader and the Sith. And as Cal nurtures relationships, like his romance with Merrin, even away from the Jedi. Such a striking direction for this story felt like the kind of thing I’ve pleaded a long time for from Star Wars, a series that accidentally became the story of a single incredibly disruptive bloodline told ad nauseam. But like one of Star Wars countless Force ghosts, the past has a way of haunting Jedi: Survivor that drags it from those lofty heights it sets out for.
Bode Akuna, an uneasy ally you make at the game’s beginning (and who much of the game’s current fandom wants to romantically pair off with Cal), reveals his motivation for fighting the Empire early: his daughter Kata. After losing Kata’s mother, her safety becomes paramount to Bode, who has hidden her away while he helps Cal in his battles against the Empire and Dagan Gera, a High Republic Jedi who’s hundreds of years displaced from his time and mad about it, among other things. Everyone has their reasons for doing the things they do, but for me, the mention of being a father immediately sent up a red flag. It didn’t help that Bode fit neatly into the archetype of the spacefaring rogue, the kind of character that Star Wars loves to use to introduce ambiguities. It all comes together to make his eventual betrayal less of a surprise and more of an all-too-expected beat that Star Wars Jedi: Survivor almost feels compelled to hit.