8 Tips For Super Smash Bros. Ultimate‘s World of Light Mode

The World of Light mode in Super Smash Bros Ultimate is as expansive as it is difficult, and with hundreds of different spirits, each with their own abilities and characteristics to choose from, deciding how to build your dream team of fighters as you go through this mode can be a little daunting. Fortunately we’ve already beaten our way through an army of Goombas and Greninjas in an effort to find out the best tips and tricks for making it to the finale of this challenging adventure.
Your team power level and type makes a huge difference
When you first start out in World of Light the overall level of your team of spirits doesn’t mean much at all, and it continues to mean very little until you’ve made some decent progress into the farthest reaches of the overworld. While you can easily ignore these metrics for a good portion of those early hours, sooner or later you’ll end up against a fight that seems impossibly hard for seemingly no reason at all. Specific stage modifiers aside, there’s a good chance your main problem when fighting these difficult stages is because the power level of your spirit squad is significantly lower than that of your opponent. Most of these impossible fights will become much more manageable by simply closing the gap between the two teams.
Your team power level is determined by the power of your primary spirit, combined with the skills of your equipped support spirits. The closer your primary spirit is to the level cap of 99, the higher their overall power level will be, so making sure your primary spirit is suitably leveled for a fight is the easiest way to keep these values up. Each spirit also comes with a rarity attached too, with Ace rank and higher level spirits boasting more robust and significantly higher power levels, so make sure you update your usual team compositions whenever you acquire these rarer spirits.
Each primary spirit also has a type, too, comprised of the rock, paper, scissors triangle of attack, grab, and defense, along with a fourth neutral category. By picking the type that counters your opponent’s own category, you can give yourself a small bonus in power in the coming fight, making it easier to close any differences in power level between the teams without having to worry about finding a stronger spirit or levelling your current spirit any further. These rules also work against you too, so trying to fight against a spirit that has an advantage against your currently equipped primary spirit is going to make the fight much harder to win. The only exception to these rules is with neutral spirits that are neither strong or weak against any of the other types, so finding a neutral spirit that has a high power level can be a good alternative if you don’t want to continuously swap between spirits after each fight.
Don’t overlevel your spirits too early
As you progress through each fight in World of Light, you’ll be rewarded with a number of items depending on how evenly matched the fight was. If you went into the fight at a severe power disadvantage, then you’ll receive more rewards, and significantly less if you held the advantage. While it might be tempting to try and power level your favorite spirits as early as possible, doing so will ultimately result in your overall resources being much less than they should be, which can be especially crippling during the earlier areas of World of Light where each fight only gives a handful of rewards. Since these earlier fights aren’t quite as complicated and demanding as the fights you’ll encounter later on, it’s a good idea to try and take these on at a disadvantage and reap the extra rewards now instead of trying to do it later.
If you’ve already levelled your most useful spirit to the level cap then you still have some options available to you. For starters, try and rotate in some of your extra spirits that you haven’t levelled, boosting them up where appropriate while saving your most powerful spirit for fights you’re having a harder time with. You can also try heading into the fight with your support spirit slots left empty as this will contribute towards lowering your overall power difference.
Stack support spirit bonuses for greater effect
There are a lot of spirits to collect in Super Smash Bros Ultimate, and while each one may look different, most of the support spirits get their skills from a fairly limited pool of abilities which causes quite a few spirits out there to have the same skills. This isn’t a bad thing, however, as the effects of these abilities will stack if you equip multiple spirits with the same skill. By doing this you can significantly boost the strength of certain aspects, like extra damage when attacking with weapons or when dealing fire damage. This additive bonus works with most of the skills, however it’s worth noting that equipping skills that grant items or weapons will not give you the additional item in the fight as these are only provided on respawn and every fight in World of Light only gives you one life so you would be wasting a slot by trying this.
A good example of clever ability stacking comes in the form of utilizing Little Mac’s inherent fist-based skill set, which can be boosted with any number of spirits that have the Fist Attack Up skill. To make this killer combo, you’ll first need to acquire three support spirits that all share this ability, which won’t be hard as there are plenty to be found in any of the three starting directions from the beginning of World of Light. For this I used Ricky, Fei Long, and Urban Champion Fighter. You’ll also need to unlock the Spring Man Neutral primary spirit, which can be found guarding the chest on the outskirts of Lumiose City located northwest of the starting crossroads. Little Mac will also need to be unlocked too, which can be done by completing the power station dungeon located in the corner of the swamps, found northwest of Lumiose City. and then defeating Little Mac himself after unlocking the gate barring access to him in the nearby city itself. Once you’ve gathered everyone together, level up Spring Man to the maximum level, and then equip your team and head into battle. In action, this combo can easily dish out between 80-120% damage with a single neutral B charged attack, and most smash attacks will either instantly knock out or severely damage and launch opponents with ease.