The 10 Best Videogame Speedruns

Sunday marks the start of Summer Games Done Quick 2016, an annual event where runners of all kinds of different games come together to raise money for charity by doing what they do best: beat games at breakneck speed.
Runners have perfected glitches, special routes, mechanics and series of inputs, all in the name of running through an entire game faster than anyone else. It used to be a niche community, relegated to forum posts and BBS boards. With the advent of the biannual Games Done Quick events, though, speedrunning has become much more prominent within games culture, with many games even including speedrunning modes that clock your times.
So to honor this tradition and the spirit of running for charity, let’s run through some favorite speedruns that show the best games to beat as fast as you can.
1. Super Metroid – Any%
It’s hard to talk speedrunning without mentioning this classic. Metroid-style games are often ripe for speedrunning, as you have many different methods of getting from the beginning to the end thanks to the games’ ambiguous critical path. Super Metroid has become a hallmark of the Games Done Quick marathons, with the top donation incentive every year being a vote on whether to save or kill the animals at the end (killing them is immoral, but saves precious seconds on the run). The above Any% race (where four runners rush to complete the game at any percent of completion) highlights the different kinds of tricks runners employ, while also showcasing the popularity of the series among speedrunners.
2. Super Mario World – Lunar Dragon Run
One of the most seminal Mario games, Super Mario World has a huge variety of categories that speedrunners compete in. It’s also a really easy game to get into speedrunning, especially if you were a World fan when you were younger. This particular run is a spin on the 96 Exit run, where the runner has to get every Dragon Coin, every Moon, and go through every exit door in the game. Still, the runner manages an incredible 96-minute runtime, without using any glitches. This is a “purist” run that’s a joy to watch if you grew up anywhere near a Super Nintendo.
3. Half-Life 2 – Any%
While many classic speedruns focus on similarly “classic” games, it’s always fun to see modern games run, and Half-Life 2 has some incredible tricks that allow for a great Any% run. This specific run highlights another aspect of speedrunning: perfecting minor ways to trick the game, or glitch in certain areas, like hopping up a wall using a barrel, abusing the back-hop to fly across the map, deleting saves to gain health and using a monitor to launch yourself up the entire length of the citadel. It’s good to know that even in the modern era and with the Source engine, you can still find glitches and exploits to get through the adventures of Gordon Freeman that much faster.
4. TASBot Plays Mega Man – Any%
Note: Actual run starts around the 13-minute mark
Sure, there are plenty of mind-bending, crazy antics that TASBot has been getting into at recent Games Done Quick events. I chose this one, however, because it showcases just exactly the how and why of TAS runs, and what they bring to the speedrunning community. TAS stands for “tool-assisted speedrun”—essentially recording a series of inputs, frame-by-frame, in order to create a pixel-perfect run. It’s less execution-based than typical speedrunning, but it adds an element of perfection that’s interesting in its own right. TAS runners can program and replay exploits, so they can use risky tricks that normal runners don’t attempt or can’t execute consistently, creating runs that are beautiful in their flawless execution. Watch the above video to see just what that looks like (and how it’s done), and then check out this segment to see just how far current TAS runners are taking games and their limits.