Weapons Still Break Constantly in Tears of the Kingdom, But Fusing Makes It a Little Better

If you somehow missed the news that weapon degradation would return in The Legend of Zelda: Tears of the Kingdom, don’t worry: the game lets you know definitively in its very first real fight. Or at least it did for me, when not one, but two weapons broke during my first faceoff with a Soldier Construct, mere minutes into the game.
One of those weapons broke purely for storyline reasons. When Tears starts, Link is fully powered up, with two rows of hearts and one of the strongest weapons in the game. (It’s the Master Sword. Maybe you’ve heard of it.) He’ll use it to swat down some bats during a tutorial fight that exists solely to tell you how to use your weapon. He gets stripped of that massive reservoir of health very quickly, getting depowered like Samus in a Metroid game, and his sword becomes corrupted, By this point he’s made it to the game’s first real section, high up in the Sky Islands, where he quickly encounters one of the ancient Soldier Constructs that still protect these ruins. That corrupted sword breaks apart the first time he uses it on an enemy, letting players know that weapons don’t last long in this game.
That’s fine. That’s well and good. It’s instructional. The only other weapon I had found up to that point was a tree branch, and as a Breath of the Wild veteran I knew to cycle to that as soon as my sword went kaput. And although I knew a tree branch wouldn’t cut it for that long, I figured it would probably get me through this first skirmish. Instead, it, too, fell apart after only two or three whacks. I had to scramble around this floating island to find anything else I could use against the ancient robot, which wound up being another tree branch. Fortunately this one was enough to finish the job, and I was able to grab the Construct’s stronger, more resilient weapon to use in the next fight.
I don’t know if this happens to every Tears of the Kingdom player. Perhaps there was a stronger weapon than that tree branch that I passed by without realizing it. Maybe you don’t immediately have to fight that specific enemy; even though it’s a glorified tutorial, that first section of Tears offers the same freedom to explore and experiment that the series has always been known for, and maybe I beelined to that construct a little too hastily. All I know is I expected the Master Sword to not make it through my first fight, but I didn’t expect two weapons to bust up back to back like that.