Yoshi’s Woolly World: Well-Crafted
Yoshi’s Woolly World isn’t the first videogame to look like an arts and crafts project, but it might be the most adorable. Mario’s dinosaur pals are already almost panderingly cute, and now they’re little stuffed animal versions of themselves. Somehow they’ve made Yoshi even more adorable, and that actually feels kind of dangerous. You’ll be so busy oohing and ahhing you might forget you’re playing a game.
If that style makes you think of Kirby’s Epic Yarn, well, it’s made by the same people. Woolly World looks even crisper and more lifelike because it’s in HD, and it’s also a better game than Epic Yarn. That’s good, because Epic Yarn was pretty great in its own right.
Everything looks like it’s made of yarn. When Yoshi latches on to his enemies with his tongue and swallows them up, he actually untangles them and turns them into a ball of yarn that can be used as a projectile. Those balls can take out other enemies, unlock secrets or, in one of the game’s most clever touches, reknit platforms or other environmental objects that have disappeared. Yoshi should always have a few balls of yarn at his disposal, as you’ll never know when you’ll need them. There are also loose threads throughout the game that, when tugged on, reveal hidden areas or collectibles. Unlike Little Bit Planet, which is excellent but uses its real-life crafts aesthetic for primarily cosmetic impact, Woolly World leans heavily into the concept.
Yoshi doesn’t always remain a dinosaur. Throughout the game are timed set-pieces where Yoshi will turn into some new kind of yarn-based object with unique ways to move. Some times Yoshi will turn into an umbrella and have to ride air currents through a level. Other times he’ll turn into a massive Yoshi who plows through everything in his path. The game regularly introduces these moments, and along with the regularly changing environment they keep the action from becoming too similar or repetitive.
Woolly World can be deceptively hard. The adorable art and the fact that it’s an old-fashioned sidescroller might lull you into thinking it’ll be a breeze, but keep in mind how hard those sidescrollers could be back in the day. It’s never quite as challenging as the late stages of a Super Mario game, and between Yoshi’s strong constitution and frequent health refills it’s rare to actually die through enemy contact. Yoshi’s unique, fluttery jump and the instant death of the open pit will conspire to send you to your end more than you’ll expect. (You should probably buy the special power badge that lets you survive pit falls on a level as often as you can afford it.) I sat down thinking I could blast through the game in an afternoon, but there were a few moments where I had to turn the Wii U off and collect my bearings after repeated failures.
It follows the structure you expect from a Mario-adjacent Nintendo game: there are multiple worlds made up of various levels, and every world has a miniboss about halfway through and a final stage that might as well be one of Bowser’s castles. There are three different kinds of collectibles to keep an eye on, including stamps that are easily found within clusters of coins, and five flowers per stage that are a bit more hidden. Those flowers act like stars in a Mario game, unlocking more levels and secrets down the way. You also can find bundles of yarn, and if you grab all five on a stage it rescues another Yoshi that can be swapped out for your playable character. Yes, you rescue your dismembered friends and put them back together again. Kind of dark for the cutesy yarn dinosaur game.
-
So Far, Dispatch Is a Smart Superhero Story That Lives up to Telltale’s Legacy By Elijah Gonzalez October 21, 2025 | 10:00am
-
Ninja Gaiden 4 Sticks to the Bloody Basics By Michael Murphy October 20, 2025 | 7:00pm
-
Absolum Is A Dark Fantasy Beat ‘Em Up With Best-In-Class Fisticuffs By Elijah Gonzalez October 9, 2025 | 9:00am
-
Hades II Is a Rich, Strong, Resonant Echo—But an Echo Nonetheless By Garrett Martin September 24, 2025 | 11:00am
-
Consume Me Can Be a Bit Too Autobiographical By Bee Wertheimer September 24, 2025 | 9:00am
-
Blippo+ Makes Art Out of Channel Surfing By Garrett Martin September 23, 2025 | 12:00pm
-
Silent Hill f Is an Unnerving and Symbolically Dense Return To Form By Elijah Gonzalez September 22, 2025 | 3:01am
-
You’ll Want To Tune In For Wander Stars, An RPG That Feels Like An ‘80s Anime By Wallace Truesdale September 19, 2025 | 12:00pm
-
Horror Game Eclipsium Can't Quite Escape the Shadow of More Consistent Peers By Elijah Gonzalez September 19, 2025 | 9:00am
-
Pokémon Concierge Is Back With Another Extremely Cuddly Vacation By Elijah Gonzalez September 4, 2025 | 9:30am
-
Cronos: The New Dawn’s Survival Horror Thrills Mostly Redeem Its Narrative Missteps By Elijah Gonzalez September 3, 2025 | 10:00am
-
Metal Eden Should Let Go and Embrace the Flow By Bee Wertheimer September 2, 2025 | 11:00am
-
Gears of War: Reloaded Is an Upscaled Snapshot of a Distant, Darker Time By Maddy Myers August 26, 2025 | 11:00am
-
Metal Gear Solid Delta: Snake Eater Is A Great Way to Play One of the Best Games Ever Made By Elijah Gonzalez August 22, 2025 | 3:01am
-
Shredding Serenity in Sword of the Sea By Garrett Martin August 18, 2025 | 11:00am
-
Discounty Makes Expanding A Supermarket Fun, Hectic, And Bittersweet By Wallace Truesdale August 15, 2025 | 9:54am
-
Off Is A Fever Dream of an RPG That Hasn’t Lost Its Swing By Elijah Gonzalez August 14, 2025 | 3:30pm
-
Abyssus Is a Roguelike FPS That Largely Overcomes Rocky Waters By Elijah Gonzalez August 12, 2025 | 11:00am
-
MakeRoom Is a Sweet Treat of an Interior Design Game By Bee Wertheimer August 6, 2025 | 11:55am
-
Gradius Origins Is an Excellent Introduction to a Legendary Shoot 'Em Up Series By Garrett Martin August 5, 2025 | 3:45pm
-
Dead Take Turns the Horror of the Hollywood Machine into a Psychological Escape Room By Toussaint Egan July 31, 2025 | 3:00am
-
Ninja Gaiden: Ragebound Hones The Series’ 2D Platforming To A Fine Point By Elijah Gonzalez July 30, 2025 | 11:00am
-
Fretless: The Wrath of Riffson Is a Sweet Riff on the Rhythm RPG By Bee Wertheimer July 25, 2025 | 9:40am
-
s.p.l.i.t Finds Fear In The Command-Line By Elijah Gonzalez July 24, 2025 | 10:00am
-
Killing Floor 3 Is a Shooter By the Numbers By Diego Nicolás Argüello July 24, 2025 | 9:00am
-
Here in the Wheel World, Cycling Is a Sweet Dream that Always Comes True By Garrett Martin July 23, 2025 | 12:00pm
-
Wuchang: Fallen Feathers Is a Beautiful Soulslike By Veerender Jubbal July 22, 2025 | 10:00pm
-
Monument Valley 3 Maintains The Series’ Charm, But Could Use A New Perspective By Elijah Gonzalez July 21, 2025 | 7:01pm
-
Shadow Labyrinth: The First Pac-Troid Game Gets Lost in the IP Woods By Garrett Martin July 17, 2025 | 10:00am
-
The Drifter Is a Gripping Mystery with Grating Characters By Maddy Myers July 17, 2025 | 10:00am
-
Whoa Nellie, EA Sports College Football 26 Avoids a Sophomore Slump By Kevin Fox Jr. July 14, 2025 | 3:37pm
-
Everdeep Aurora Rewards Those Willing To Dig Deeper By Elijah Gonzalez July 9, 2025 | 11:00am
-
Death Stranding 2: On the Beach Is Heartfelt, Gonzo, And Builds On Its Predecessor In Nearly Every Way By Elijah Gonzalez June 23, 2025 | 8:00am
-
TRON: Catalyst Reminded Me How Frustrating It Is Being a TRON Fan By Dia Lacina June 17, 2025 | 10:00am
-
The Gang's All Here with Elden Ring Nightreign—And, Surprisingly, It Works By Garrett Martin May 28, 2025 | 10:00am
-
Keita Takahashi's To a T Never Quite Comes to a Point By Moises Taveras May 28, 2025 | 9:00am
-
Monster Train 2 May Not Lay New Tracks, But It Still Delivers An Excellent Ride By Elijah Gonzalez May 21, 2025 | 10:00am
-
The Midnight Walk Is A Mesmerizing Horror Game Brought To Life From Clay By Elijah Gonzalez May 8, 2025 | 10:00am
-
Clair Obscur: Expedition 33 Honors Classic RPGs While Confidently Blazing Its Own Path By Elijah Gonzalez April 23, 2025 | 5:00am
-
Lost Records: Bloom and Rage Is a Triumphant Punk Rock Symphony to Girlhood By Natalie Checo April 22, 2025 | 10:56am