Is This Seat Taken? Is A Great Puzzle Game… If You Aren’t Planning A Wedding
By all reasonable standards, Is This Seat Taken? succeeds at what it’s trying to do. The logic puzzler from developer Poti Poti Studios tasks players with creating the perfect seating chart in any given scenario, a seating chart in which everyone’s unique needs are met. It’s a clever social simulator that a lot of people have connected to, as the game does touch on the way social situations can induce anxiety in people who aren’t sure where they fit in. As I play Is This Seat Taken?, however, I find myself getting progressively pissed off at the exceedingly annoying demands of patrons. This is by no means a reasonable thing to feel, but forgive me; I’ve been planning a wedding.
I didn’t start Is This Seat Taken? with the intention of having my own wedding anxiety flare up. Maybe that was foolish considering at the time of writing this piece the countdown to my big day is in the single digits and things are still not fully ready. But how was I supposed to know that at the end of Is This Seat Taken?’s first collection of levels a bonus puzzle set at a wedding would send me into a fit of rage?
It makes sense that a game about figuring out where exactly a large group of people would sit would include a wedding level, though it is interesting that it still exists from the perspective of the guests (or, rather, a godlike player trying to adhere to the whims of guests). As in the rest of Is This Seat Taken? every person has a check list of things they need in a seat. At the wedding there are requests such as wanting to be near the lucky couple, wanting to be as far away from a specific person as possible, needing to be next to the fish, and wanting to sit away from anybody dressed too elegantly. But did anybody ever think that maybe the best thing to do on a wedding day, a day not about the guests, was to just get over their own issues and make life easy for the couple?

Listen, planning a wedding is stressful as all hell. Planning a seating chart happens to be a big part of that. You get a collection of people together, many of whom don’t know each other or have their own relationships that come with baggage, and must figure out how to do exactly what Is This Seat Taken? Is asking the player to do in every level—make everyone happy. It’s a nearly impossible task. Not to mention it gets even worse when guests start feeling like they have the right to make demands. What do you mean you are adding a plus one two weeks before the wedding even though the final guest count was set a month ago?
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