Ghost of Yotei Reminded Me of the Magic of the PS5 DualSense Controller
The PlayStation 5 DualSense controller has been my favorite controller ever since I first held it. It’s the right size for my hands, which are small, and unlike the Joy-Cons and the Xbox Series X controller, it doesn’t hurt to keep using even if I’m gaming for hours. But the best part of the DualSense is its variation in rumble mechanics; it has the capacity to provide a variety of haptic cues that, besides the Astro Bot devs, few developers have taken advantage of. And now that I’m playing Ghost of Yotei, I’ve been forced to remember just how amazing the DualSense controller actually is—how much it can do, and how it shows that well-designed haptics and controls can underscore the meaning of an in-game experience.
I say I’ve been “forced” to remember this because I actually don’t use the DualSense controller all that often these days. I use it when I’m gaming on my PC, which I do with friends at least once a week. But the majority of my time gaming is spent on handheld devices, especially since I set up my Steam Deck so that I can stream both PC and PS5 games to it. It means that I’m often not seeing games at their best, but it also means that I’m getting more time sitting next to my wife on the couch while we both watch a mindless TV show in the background (she’ll have her own handheld gaming device in her hands for this, too).
As beautiful as Ghost of Yotei looks on a bigger screen, I figured that I’d be streaming the bulk of the PS5 exclusive to my Steam Deck, as I typically do. But after the very first cutscene, it became very clear that I wasn’t going to be able to do that. I had to play this game with a DualSense controller. After the very first sequence in the game, in which heroine Atsu’s entire family is murdered and her childhood home is set ablaze by a group of masked warriors, the player is invited to use the DualSense touchpad to write the names of each of the attackers on a piece of cloth. Along with Atsu’s black paintbrush running over the white fabric, the player traces out the kanji for every single name.
Streaming PS5 games to the Steam Deck is pretty effective, but I’ve never managed to get the touchpad on the Steam Deck to take my inputs properly. I spent a while trying to fix the problem and, after failing a few times, realized I would simply have to use a DualSense controller to get past this opening calligraphy sequence. I’m so glad I did, in part because doing this forced me to play on a bigger screen, and the game is gorgeous enough to deserve this treatment. More importantly though, if I’d been streaming the entire game to my Deck, I would have been missing out on the entire PS5 controller experience, including all of the haptic feedback. Technically, I could have plugged a DualSense into my Steam Deck and experienced the haptics that way, but once I realized I had to use this specific controller, I figured I may as well commit to the full-screen experience as well.

The fact that the game starts not with swordplay but with Atsu writing down the names of her enemies is important. There are enough names that my finger actually started to tire as I traced out each kanji alongside Atsu. I began to feel a creeping sense of dread as we wrote name after name after name, carefully, beautifully, methodically. That’s how many people I’m going to have to hunt down and kill, in much the same fashion—along with countless more who’ll stand in my way. By the time I got to the end of the list and saw Atsu’s completed cloth of names, I felt a little proud to watch her attach the list to her waist—a brand-new bloodthirsty fashion piece. She and I were going to carry these names with us everywhere from here on out, in honor of our first act creating it together, as player and heroine. Cool as fuck.
But that’s just a one-time cool gimmick, right? Wrong. Ghost of Yotei’s developers must have loved coming up with ways to use the DualSense controller. Very early on, Atsu revisits her childhood home, still heavy with ashes and in a state of years-long neglect and disrepair. Rebuilding it and making it into a home base for her revenge prep is the obvious next step here. But as she explores and rediscovers tools that will be of use to her present-day self, like her blacksmith father’s old smithing equipment, Atsu repeatedly flashes back to her childhood memories in this place. These are happy moments of a world filled with sunlight and color, inhabited by a child-sized Atsu who is small and smiling. One of the many chores on child-Atsu’s to-do list is to practice her shamisen with her mother, which means the player gets to practice along with Atsu’s mom, too.
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