Sony’s Ghost of Yōtei Deep Dive Showcases Player Freedom, Special Modes, and More
On Thursday, July 10, PlayStation held a gameplay deep dive for their upcoming title Ghost of Yōtei, the follow-up to Sucker Punch’s 2020 Ghost of Tsushima. In addition to reiterating the story, i.e. protagonist Astu’s quest for vengeance against the six outlaws who slaughtered her family 16 years before the game’s start, the just under 20 minute video shared a lot of what players can expect in early October. You can watch the video below, and read on for a full recap.
A consistent theme throughout the deep dive was creating space for players to follow their curiosity. Presented by Sucker Punch Productions’ Jason Connel and Nate Fox, the narration claims this game “focuses on player freedom more than any game Sucker Punch has ever made.” Ghost of Yōtei seems to be aiming for an open-world experience with an emphasis on self-guided exploration and room for multiple playstyles. This isn’t to say that story has been forgotten, as the showcase starts with the ability to revisit Astu’s childhood memories when visiting her old home, but it’s clear a lot of attention has been given to how players will traverse the studio’s idea of 1600s rural Japan.
A couple of elements highlighted this, including a clue system where Astu can interrogate defeated enemies for information that leads to new areas. There is also a spyglass feature that players can whip out not only to spot enemies at hideouts, but also sites of interest sitting on distant horizons. Players will once again travel these lands by foot or on horse, as well as a grapple hook shown off.
Sucker Punch has created quite a few incentives for traversing the island of Ezo. Outside of taking in gorgeous visuals while hunting down family killers, there are altars of reflection sprinkled throughout the map that will inspire Astu and unlock new abilities. Players can stumble upon these on their own, but maps pinpointing their location will be purchasable. There is also the return of Photo Mode, so players may want to visit specific sites or areas to put on their photographer lens. Additionally, players can do a lot of traveling fulfilling bounty contracts to collect money.
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