Not Every Co-Op Game is “Friendslop”
Main image: Lethal Company. Other image: Peak.
Humans are pattern-seeking creatures who have made sense of the world around us by categorizing things. In an era of endless streams of content begging for our attention, we’ve trained ourselves to become very efficient at determining what is worthy of our time. With the rise of AI-generated garbage infesting digital spaces, a term has been popularized to classify media as immediately discardable: “slop.” Slop is low-effort content designed to farm engagement (i.e. everything on Facebook).
In March 2025, Twitter user @wooosaaaahhhhh coined the term “friendslop” to describe the current trend of small-budget co-op survival games. The co-op craze was spearheaded by the 2023 title Lethal Company, a horror game where you and your friends are tasked with exploring scary alien planets and collecting items to meet a quota while being hunted by monsters. Streamers took to Lethal Company because of its capacity for emergent narratives ranging from terrifying to hilarious. Its procedurally generated maps make each playthrough unique, and its low-poly art blended with modern rendering techniques is visually remarkable.
Following Lethal Company’s success, a slew of low-budget horror co-op titles have spawned in its wake, including Landfall’s Content Warning and semiwork’s R.E.P.O. These games vary in quality, with most being rushed out to cash in on the trend. Thus the term “friendslop” emerged to define this rapidly-oversaturating co-op subgenre.
But Lethal wasn’t the first of its kind. Left 4 Dead came out in 2008, and Phasmophobia in 2020. So, why is the horror co-op market flooding now?