10 Goofy Golf Videogames that Aren’t Mario Golf

It’s time to lay Mario Golf to rest. It’s something I felt a tinge of with the release of World Tour, which left me feeling dissatisfied by its level design and required RPG distributed content. Now with the recent Super Rush leaving a bland and shallow flavor, it’s solidified for me; most other golf games have a lot more to offer than just adding Mario. All Mario brings to the world of golf is the corporate franchise power to make his games persist.
Golf has been one of the stranger sports genres for videogames because it’s constantly a site of experimentation and twists. That’s because once it’s stripped down, golf is one of the easiest rulesets to modify: get the ball into the hole. A lot of these games come from single creators and game jam groups experimenting with the form, but there are even larger budget games that don’t ever receive the attention and love that a Mario sports game can receive.
I’m not talking about Everybody’s Golf. I am talking about games that get weird about golf. Games that embrace how silly games can be. Games that bring golf to a new genre. Games that may not even look like golf at times.
Here’s a list of some of these games that may bring some excitement that you once thought was lost.
What the Golf
One of my favorite memories of What the Golf was treating it like a little bit of comedy when I used to take the subway to work every day. Rather than a standard round of golf, it uses the sport as a way of interacting with objects while maintaining the basic rules of the game. Keep it simple, remove the clubs and greens so all you have left is an object that needs to reach a goal. What if walking required you to golf your body? What if Superhot was designed with golf instead of guns? What if 2D platformers were designed like golf games? What really makes the game special is that it doesn’t stay grounded—and by consequence restricted—by its concept. There are challenges and jokes cleverly placed throughout that almost creates a similar effect to watching a laidback comedic show.
Ribbit King
Many of the games on this take the basic idea of golf and turn it into something new, but Ribbit King takes the designed control and interface popularized in many toon golfers from the early 2000s and then redesigns the rules of golf to create something entirely new. The goal of frolf (the sport in Ribbit King) isn’t to hit a ball in as few strokes as possible into a hole. Instead, a bunch of animals, picnic baskets, and aliens catapult a frog around a course popping bubbles, jumping into whirlpools, and bouncing off of trampolines to get the most points before your frog finds its pond. Ribbit King already mastered how to rethink 3D golf, so everyone else can stop trying.
Cheap Golf
Living in a techno-dystopia sucks, but at least people are making golf games about it. Cheap Golf strips down golf to a neo-kilobyte style ramping up obstacles that the player must face as the game goes on. What distinguishes it from other 2D, stripped down golfers is that an AI named Susan is born and grows as you complete each hole. Golf isn’t the only element of importance as Susan begins to question what really matters to you.
Ninja Golf
While there are many games that rethink the game of golf, there are also games that just…fully embrace the absurdity that videogames offer. In Ninja Golf on the Atari 7800 the player attempts to play a normal round of golf, but the big difference is that you have to basically play Karateka for your ninja avatar to reach the ball landing. On top of this, every hole has a dragon that must be defeated rather than a typical golf green. There isn’t much reason to Ninja Golf, but it doesn’t make it any less entertaining.