10 Years Ago Assassin’s Creed IV: Black Flag Redefined the Series

I’m sitting behind my brother in our childhood basement, watching the television over his shoulder for hours as the dashing pirate, Edward Kenway, scallywags and swashbuckles his way into the Assassin Brotherhood and my heart. I’m a storyteller by trade—a vice I’ve had since I gained consciousness—and I can’t remember my brother playing such a wonderfully story-driven game since The Legend of Zelda: Twilight Princess. And, to be honest, I don’t remember the story of Twilight Princess all that well. That’s either because I was 5 when it came out or because a 9-year-old boy is utterly incapable of explaining the Legend of Zelda lore to his annoying little sister. Either way, there was something about Assassin’s Creed IV: Black Flag that held my attention in an iron grip. Independent of my lack of knowledge about other Assassin’s Creed titles, Black Flag was easy to understand. Once briefly explained, every element, from naval combat to genetic memories to the nuances of Edward Kenway, became natural in a videogame that felt novel compared to the others I remember growing up with.
Years later, during my junior year of college in a course about videogames and education, we were asked to elect a game to play throughout the semester and craft our final projects around. Black Flag still haunted me. Well, what really haunted me was the fact that, despite all my best intentions and even having purchased the game, I don’t know that I had ever actually laid hands on Assassin’s Creed IV. The objective of the project was to play our chosen game and study how well they keep you engaged and learning through challenge and good design. The result: I have written an 18 page paper about Assassin’s Creed IV: Black Flag.
What was the outcome of those 18 pages, besides helping me finish my degree? Black Flag lends itself exceptionally well to academic study. The game almost seamlessly blends gameplay, history, and fantasy in such a way that every element can be analyzed at a critical level for how they create an immersive experience that can be unique to every player. Assassin’s Creed IV’s magic circle is nigh on unbreakable, and this game is intricate. It is careful and intentional in its settings, characters, combat styles, even music—especially music—while still being deeply approachable and, in some ways, revolutionary.
Now revolutionary is a big word. I throw it around because we are rapidly approaching Oct. 29 which marks Black Flag’s 10 year anniversary, and it feels important to use such a big word now to address why the videogame culture has been calling Assassin’s Creed IV nuanced, superior, and, yes, revolutionary for the last 10 years.