Azure Striker Gunvolt 3 Keeps Mega Man’s Spirit Alive

There’s a lot to be said about a well made “flow state” game. The Mega Mans and 2D Sonics of the world have always been my go-to for this kind of thing. Learning a level as it doles out mechanics in gradually more dangerous scenarios, or just memorizing the many pathways through a taut, intricately designed map, are easy ways to occupy the mind. Throw in some telegraphed boss patterns to push through, and you’ve got a solid way to pass an evening.
I loved Mega Man 11 a lot, but Capcom just doesn’t make these games at the clip that they used to. The folks at Inti Creates still do, though. They started developing sequels for Capcom 20 years ago with Mega Man Zero. It was a sequel to the X series in the same way that X followed the classic games. We got to see Zero left behind by the previous story’s cast and conflicts, and dealing with that fact. By the time our hero wakes up in the first Zero game, different wars have already come and gone, and his old partner is the current leader of the enemy faction.
Just as the original Mega Man wears its love for Astro Boy on its sleeve, Mega Man X is a broad retelling of classic ‘70s Tatsunoko anime Neo-Human Casshan. The Zero series moved away from these two influences, but still managed to feel like a good seasonal action anime in its own right.
Inti Creates developed four Mega Man Zero games for the Game Boy Advance between 2002 and 2005, and worked on four more Mega Man games through 2010. They haven’t worked with Capcom since, but in a sense they’ve never stopped making Mega Man games; their Azure Striker Gunvolt series, which has seen five games since 2014, is heavily indebted to Inti’s own Mega Man Zero games.
One of the coolest choices Inti Creates made with the Zero series was wiping the slate clean, and their work across Gunvolt’s five titles proves they’ve never forgotten this. In fact, the titular character hasn’t even been the main protagonist of the last three Gunvolt games. Still, Mega Man Zero’s inspiration is unmistakable. With smart character designs by Munehiro Araki and well-tuned gameplay that expanded on Mega Man’s core tenants by grading and rewarding the player for a clean run, the original Azure Striker Gunvolt was a worthy successor to the mantle, and Inti has kept that feeling alive with its subsequent sequels and spinoffs.