Beyond Good & Evil 2 Creator Explains What’s Been Taking So Long
Images via Ubisoft/YouTubeWe got our first look at Beyond Good & Evil 2 all the way back in 2008, but since then, there hasn’t been a peep out of creator Michel Ancel or the team at Ubisoft Montpellier except for assurances that the game hasn’t been canceled. That is, until earlier this month, when Ancel began posting images from the game to his Instagram account with short descriptions like “Thanks #ubisoft for making this possible !” and “Game in pre-production – Stay tuned !” But finally, after eight long years, Ancel has offered up an explanation why the game seems to only now be getting off the ground.
Along with a picture of high-res visualizations of Jade, Pey’j and Double H, Ancel posted the following message:
2008 Characters . The game was playable with many prototypes . All videos where realtime but we had too much technical issues . We wanted planet exploration , space travel , cities … All this was also supposed to be in BGE 1 … Instead of not doing the game of our dreams , we decided to return to 2d , have fun with Rayman and go back at work for Beyond good and Evil 2 . We still have loooooots of work but now the tech is ready and the team is fantastic !