The Best Dodge Mechanics in Games

Nothing beats the thrill of a well-timed dodge. Slickly sidestepping certain death is an adrenaline rush few of us will experience in real life, and that’s probably a good thing, but in the realm of videogames, dancing with the Grim Reaper is a danger we can enjoy from the comfort of our couch. Flirting with death reminds us that we’re alive; as we leap out of the path of a charging boss or duck beneath the arc of an enemy’s sword, we entertain for a moment what would have happened had we reacted just a second slower. Knowing how close we came to our demise makes our continued existence that much more precious.
Of course, some games capture the thrill of the dodge better than others. Balancing power with vulnerability is key to tapping into the invigorating terror of undermining death; if the dodge is simply a get-out-of-jail-free card, it loses the excitement of uncertainty, but if it’s too tricky to pull off, it becomes more frustrating than empowering. The following five games strike that delicate balance with unmatched equilibrium, delivering some of the best dodges in the business.
Dodgeball summarised it best when it laid out its 5 Ds: Dodge, duck, dip, dive, and dodge. Cheating death with a deft dodge is our chance to flip fate the bird and turn imminent doom into spectacular glory, certain failure into impossible success. With a single, well-timed roll, we rewrite our destiny, rising like the underdog to wrest victory from the jaws of defeat. In the end, it is not the pen nor the sword that saves the day; it is the fleet of foot that stand triumphant.
Dark Souls
In the Souls games, dodging isn’t optional. Enemies are ruthless, traps abound, and even a single hit can spell your doom. Mastering both the timing and the stamina management involved in dodging is essential to surviving these harsh games—even stoic shield-users have to know how to dodge in order to avoid magic attacks. Like much in the Souls games, dodging can be cumbersome and unwieldy, especially if you’re wearing heavy armor, but the satisfaction that comes from successfully diving out of the path of Executioner Smough’s hammer is tremendous. You know all too well how deadly the attacks you’re dodging can be—in fact, you’ve probably died to them a dozen times already. By dancing around them, you’re cheating death, and in a series as brutal as Souls is, just surviving feels like a victory in itself.
Alan Wake
Alan Wake is a writer. Not a trained soldier, not a professional gymnast—just a regular, not-particularly-fit dude who spends most of his day sitting at his desk writing horror novels. So when the Darkness comes for him and he’s forced to fight for his life, it makes sense that he can’t Matrix dive his way out of danger while at the same time blasting the bad guys with the cool proficiency of The One. When Wake throws himself out of the line of fire, it’s awkward and ungainly. He lurches just as you or I would, barely ducking the swinging axes and scything claws trying to cut his career short.
Despite its clumsy nature, Wake’s dodge stands out as a shining example of function over form. The way the camera pans around and everything goes into slow-motion when he narrowly avoids an attack adds an extra layer of gravitas to each near-death experience, causing your heart to beat a little faster, your hands to get a little clammier. Wake is not so different from you or me, and it’s easy to put ourselves in his shoes and feel the fear that must be coursing through his veins. That’s what makes his dodge so eminently satisfying to pull off.