Forza Horizon 3 is a Stunning Race Through Australia
Since the original Forza way back on the first Xbox, I’ve watched this series just get better and better. On the Xbox One, the Forza games have moved so far past Sony’s stuck in the mud Gran Turismo series that it’s not even a competition anymore. Microsoft created the first Forza Horizon as an open world alternative to their track-based, stricter Forza Motorsports, but what at first seemed like a gimmick has quickly turned into one of the best racing game series on the market.
As Forza Horizon 3 reinforces, there’s no sign of that changing anytime soon. Moving the venue to the huge outdoor spaces of Australia is the biggest change, but the game itself largely remains the same in structure as the previous iterations. There’s a giant driving festival, miles and miles of road to explore and around 350 cars to acquire. Plus, events. Events everywhere, as far as the eye can see. Crazy events like the opening race where you are literally trying to beat a jeep being flown around by a helicopter abound this time.
In fact, I couldn’t help but wonder if Forza Horizon 3’s developer, Playground Studios, somehow sucked up some of the genius minds behind the Burnout series. This is especially apparent in the ‘Danger Sign Jumps’, where certain spots are marked with, well, danger signs indicating the chance to hit some kind of ramp at high speeds to gain massive air (and points). There are a ton of other events that pop up over the extensive map, but my overt glee at wanton destruction and absurd car abuse made me love these jump zones.
Drift zones, showdowns and convoy races test different driving skills (ones that don’t involve flying in super cars) and there are showcase events that offer various takes on standard issue racing. The point of all these eclectic bits of driving isn’t just something as simple as being the best there ever was. Merely winning races is fine, but to really excel you need to entice fans to the festival and gain new members to your team.
Every absurd over-the-top feat you perform can earn you more fans. Fans, in turn, help to expand the Horizon Festival, which is a new twist. The bigger the festival gets, the more options in everything—from cars and events to customization options—you have. Horizon 3 has one of the most organic senses of progression I’ve ever seen in a racing game. You, as the player, constantly keep moving to explore and find the next cool thing to do. Much like discovering cars in old barns was an element in the original, this game is designed to provoke a sense of wonder and curiosity through exploration.
Exploring this virtual Australia, even just aimlessly, is simply a ton of fun that constantly leads to new sights. As Americans, we generally have a barren perception of Australia—that it’s all “outback,” dry and sparse desert country. If Horizon 3 is any indication, the landscape is so much more. Forests, suburbs, gorgeous beaches, deserts and more await the eager driver across rain and sunshine. In fact, in my play time, it seemed to rain an awful lot.
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