I Hope GTA 6 Gives Me Something To Talk About

So as I’m sure everyone knows, a new Grand Theft Auto is coming in 2025 and its first trailer was released early last week. Grand Theft Auto 6 certainly looks like a Rockstar production: the trailer features shots of the city, nightlife, people gallivanting atop cars, and the criminal element that’s come to define one of gaming’s most popular series. It also confirmed aspects of the game which leaked last year, like one of the playable characters being a Latina woman named Lucia and the story of the game seemingly being influenced by Bonnie and Clyde. Atop that, the series looks set to maintain its satirical edge, with many scenes of the trailer poking fun at Florida, the basis for the state of Leonida and Vice City, which appears to be a lawless land overrun with at least a handful of killer gators. Other scenes from the trailer depicted some of Vice City’s more ludicrous characters, including a few mud wrestlers, a criminal who kind of looks like Timothee Chalamet in that one SNL skit, and a few crazy older folks brandishing weapons and/or cupping their genitalia in the middle of the road. Suffice to say, I’m sure this series that has built its reputation on poking fun at the depravity of American culture has at least a few volleys in the tank.
Though the series has worked less and less for me over the years—at times feeling lost in its own criticisms and forgetting where to draw the line—and Rockstar’s games have become more and more synonymous with the attitudes and trends in games that I abhor, I can’t deny the games are worth looking into, and GTA 6 in particular strikes me as the most interesting entry in some time for a fair few reasons.
First and foremost for me is the trailer’s lens. Many of the events of the trailer are captured and shared through social media, which has erupted since 2013 when GTA 5 first came out. I’m not even sure “influence” was a term ten years ago. At the time, a plotline of the game let you break into the equivalent of Facebook and poked fun at toxic tech startups and how full of shit they often are. Light jabs were made about endemic problems like exploitative labor and the buying and selling of users’ private data before eventually blowing the head off of the in-game analog for Mark Zuckerberg in a televised conference. It’s an indictment on Rockstar’s poor writing the last time around that the only thing they could really think to do with the plot was killing someone off for shock value at the end of a plotline like that.