Go Go Gunbrella: We Preview Doinksoft’s Quirky New Game

Doinksoft’s newest title Gunbrella just clicks. After Gato Roboto, a charming Metroid-style game with dashes of Blaster Master in there, the studio is now trying their hand at marrying a more involved world and story with agile and fluid movement tech a la Celeste. However, instead of superpowers or superhuman agility this time around, you have… well, you have a gunbrella: part gun, part shield, part umbrella, part dash/float. Suffice to say, it’s a killer accessory, utterly ridiculous, and yet makes for a ridiculously good-feeling game.
In Gunbrella, you play as an unnamed man who’s chanced upon the titular weapon in his home after his wife is murdered, his home is razed to the ground, and his child is taken from him. It’s a really dark way to begin a game that is primarily driven by the premise of a fucking umbrella attached to a shotgun and airdashing only to float down like Mary Poppins. Not to mention, it’s actually mostly funny and whimsical in the delivery of its dark material, often clowning on a cult (punnily called Cult-45) as they’re committing blood sacrifices to summon demonic meatballs on legs that are each called Baby. Stylistically, it blends aspects of revenge thrillers with soft noir elements, and wraps it in a (vaguely) steampunk setting with elements of dark fantasy shit. All of it should clash, but instead it works, likely due to the fact that the game just doesn’t bother explaining itself to the audience. It just is, so it’s all there.
All the while, gameplay splits the difference between the platforming and movement of Celeste and the hostility of Katana Zero without ever feeling wholly like either one. For example, Gunbrella is not as lightning fast, but airdashing around enemies and landing well-placed shotgun blasts that blow them into chunks isn’t not akin to slice-and-dicing your way through screens and leaving behind a bloody trail in the latter game. You can also toggle between modes of fire on the gun part of the gunbrella, including a three-shot burst and a grenade launcher. The umbrella, on the other hand, can be used as a shield and well-timed deployments will deflect projectiles. Dashing with the umbrella at enemies will also stagger them, making them ripe for a shotgun to the face and adding another wrinkle to make the fairly simple combat a touch more involved.
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