Mobile Game of the Week: Rymdkapsel (Multi-Platform)

Rymdkapsel is a real-time strategy game for the iOS that actually works. The idea of making an iOS port of a game genre as complex and inaccessible as real time strategy sounds like a recipe for disaster—and if wasn’t handled with such an incredible amount of delicacy, that’s exactly what Rymdkapsel would have been. Instead, Swedish developer Grapefrukt has created an isometric strategy game that is as deep as it is simple.
As a quick warning, you should know that your first game of Rymdkapsel is not going to end well. You’ll begin by dragging down new rooms to construct from the menu at the top and assigning your two pixel minions to work. These rooms are given to you in randomized Tetris shapes that you’ll have to use to build out your ship. You’ll collect more and more resources and even discover mysterious monoliths that are just out of your reach. Add in an ambient synth score, minimalist visuals and gentle tutorial, and you’ll most likely get tricked into thinking that Rymdkapsel is a laidback game about exploration and just kicking back.
But Rymdkapsel is as much about “defense” as it is about “tower”.
When the meter at the bottom of the screen gets close to filling, the sirens will go off, signaling a wave of enemies coming your way. The nameless enemies’ wandering missiles will head your way looking to destroy your small cast of minions and end your space adventure. Early on in the game, defending your ship is as easy as assigning your minions to their positions in the defense room. However, as your ship gets larger and more spread out, placing your defense rooms throughout your base requires greater strategy and careful planning.