5 Hudson Soft Games Nintendo Should Buy From Konami
...And One Nintendo Might Already Own
So Konami’s going through some changes. Hideo Kojima’s probably leaving the company, the anxiously anticipated Silent Hills has been cancelled, and the company delisted itself from the New York Stock Exchange earlier this week. Many industry observers speculate that the company will be shifting its focus to its casino gaming division, which has been considerably more profitable than its videogame operation. We don’t know what this means for Konami’s popular videogame franchises; other than this year’s Metal Gear Solid V: The Phantom Pain, no future entries have been announced for Castlevania, Silent Hill or the long-dormant Contra, the Konami classics that resonate the most worldwide.
Fans worry this could be the end of those games, at least for the time being. There’s another group of classic titles owned by Konami that has already been ignored, though. Hudson Soft is a forgotten victim within the turmoil surrounding Konami. The long-time game developer and publisher was absorbed within Konami in 2012, and its once-popular games have continued to fade out of memory. Even if Konami isn’t planning on leaving videogames behind, it would still make sense for everybody involved for them to sell the rights to the Hudson games that might still have value.
Nintendo would be a perfect buyer. They already had a good relationship with Hudson, who designed most of the Mario Party games. Despite challenging Nintendo in the late ‘80s and early ‘90s with the console known as the PC Engine and TurboGrafx-16, Hudson published many games for the NES and SNES, so some of their properties might have that hint of Nintendo nostalgia for older players. And Hudson was known for its cute, playful adventure games and the mascots Bonk and Bomberman, all of which fit perfectly within Nintendo’s family-friendly aesthetic.
Bonk and Military Madness wouldn’t become best sellers just because Nintendo released them, but they could help fill out and diversify the software line-up for the Wii U or 3DS. Characters like Bonk, Bomberman and Master Higgins would give Nintendo more options for future Amiibos or Smash Bros. characters. Nintendo would have to reintroduce or rehabilitate these properties to benefit from them, but with the right strategy and the right development teams these Hudson games would be great additions to Nintendo’s library.
1. Bomberman
Bomberman is Hudson’s best-known family of games, both because they’re usually really good and because there’s been at least one for almost every system ever made. Classic Bomberman is about as addictive as gaming gets. If you haven’t played one, they’re basically puzzle games where you look down on a grid as you run around laying bombs to kill enemies and pick up power-ups. Some enemies are faster than others, some take more than one hit to kill, and in a crucial twist your bombs also kill you, so strategy is involved. It’s one of those games that’s almost perfect for both single-player and multiplayer. You can argue there’s not much room for innovation here, and that the series peaked with Bomberman ‘93, and you might be right. I’m sure an enterprising developer could find a novel way to use the Wii U’s GamePad, though, and multiplayer Bomberman on the 3DS is something we deserved years ago.
2. Bonk
Bonk should’ve been huge. The original Bonk’s Adventure, released for the PC Engine and TurboGrafx 16 as the ‘80s oozed into the ‘90s, already feels like a Nintendo game. It has an adorable lead character, elegantly designed levels, and that type of perfectly calibrated platforming Nintendo is known for, where the player, controller and character feel united in a single seamless being. (Compare that to the TurboGrafx’s first attempt at a mascot, Keith Courage in Alpha Zones, where you constantly feel like you’re wrestling with your sluggish on-screen avatar.) The first two Bonk games are the best non-NIntendo platformers of that era, and a revival would give Nintendo a potential fourth platforming hit alongside the New Super Mario Bros., Donkey Kong Country and Kirby games. There’s even an almost-finished Bonk game languishing somewhere in Konami’s archives—2011’s Bonk: Brink of Extinction was supposed to come out via Xbox Live, WiiWare and the Playstation Network, but was delayed after the T?hoku earthquake and tsunami and eventually cancelled after Konami took over Hudson. That’s a shame—I have a preview copy on a debug console and it was a fine return for the cute little caveman.
3. Adventure Island