Work Sucks, But This Office Management 101 Demo Doesn’t

Few things are as tedious and boring as working in an office, a place that, in its endless attempts at peak efficiency, often revolves around statistics and numbers. In Office Management 101, this pursuit of productivity is combined with the budget balancing and strategic character maintenance of The Sims to deliver a sarcastic comment on how capitalism and tech startup culture ruthlessly exploits workers.
As the CEO of your company in Office Management 101, you recruit and manage several other office workers, all with varying roles and tasks they can be assigned to. The office manager, for example, can recruit new employees or look for contract work, while designers or testers or engineers can be assigned to the contract that best suits their skills. Completed contracts bring in money, while the budget is maintained by balancing employee salaries, maintenance costs and the price of furniture, which affects the work-related statistics of your workers, like work quality and motivation. As each character completes contract work or documentation, which earns the company experience points, they can level up for new skills or characteristics that will give a strategic edge in the office. For example, they can become a Fast Learner, giving a 20% boost to their XP, or a Perfectionist, adding to the their maximum ability to produce quality work. Adding new abilities to a character diversifies the kind of contract work they can complete.