Overwatch’s Latest Gay Hero Is Great, But Let’s Not Praise Blizzard Just Yet

Soldier 76 is gay now. And while many would argue that we should be happy for the representation, not only have we gotten another Canon Gay in Overwatch, but he’s an older queer man (something not often seen in videogames, where queer identities are mostly relegated to young women). But I have a hard time meeting this with fanfare. We live in a post Dream Daddy world, and this is a safe, predictable and calculated move. It’s not actually about inclusion.
Look, it’s great that Overwatch gave the fandom another queer character. It’s great that it’s not a typical decision. It’s also pretty great that homophobes are really pissed off about it. But while it’s okay to like and be happy about this latest character sexuality revelation, it’s also important to approach it with a degree of skepticism and critical inquiry.
You can love your new gay soldier dad, but don’t start handing out cookies to Blizzard.
Overwatch’s approach to character development is to excerpt it entirely from the actual game and tease it out over time in ancillary media. From beautifully crafted cinematics to short stories and comics, any narrative or character work Blizzard does is outside the scope of the game. This is important for two major and interrelated reasons.
Not having any real story or character work within the confines of Overwatch (the game) means that Blizzard isn’t constrained by narrative. They don’t have to justify or realize decisions from the supporting media within the competitive shooter. Basically, to borrow from the Las Vegas board of tourism: What happens in Overwatch cinematics, stays in Overwatch cinematics. They’re free to pursue the outlandish financial opportunities of things like esports and international sales without running into issues of censorship, cultural taboos or legal restrictions, or worry about upsetting a fanbase too much. No matter how gay Tracer or Soldier 76 get in the comics, players and sponsors never have to really think about it too much. It’s telling that Blizzard never does these reveals at their major marquee events—only ever in an easily overlooked space, one typically reserved for (and carved out) by fandom.
But that also means these slow moving decisions to establish character identities that differ from the normative (cisgender, heterosexual, white, able-bodied, neurotypical) are, let’s face it, cowardly. Making Tracer a lesbian was safe, because the status quo accepts young queer women more readily in media. Since Tracer’s outing, gay dads have also been rendered more readily acceptable too. In a sense, while it’s nice to have gay representation, Blizzard isn’t doing anything to make it meaningful. They’re flipping a switch from NOT GAY to GAY. And they’re getting praised for that. But you know what? They could have done this all along.
In fact Overwatch is so disconnected from its story and characters that Blizzard could flip all kinds of switches if they really cared. Moira could have come out guns blazing as canonically transgender, SpiderByte could have been the default from launch, we could get a glimpse of Junkrat massaging Roadhog’s feet after a long day on the payload. We could have gotten 1/100th of what the fandom has already done, and it wouldn’t have impacted the game at all. And it would have been more meaningful, because it wouldn’t read as an afterthought.